Why Animators will Love Houdini! | Magnus Møller & Jesper Andkjær | Houdini 20.5 HIVE Paris

Описание к видео Why Animators will Love Houdini! | Magnus Møller & Jesper Andkjær | Houdini 20.5 HIVE Paris

We will show how we go from a model to final rig with animation in our short film in progress "Turbulence", using KineFX with Apex. Having an animation background in Maya, will talk about how to easily adjust to the workflow of Houdini and the advantages of a procedural workflow.

Magnus Møller is a Creative Director, Rigger and Co-Founder of the Danish studio Tumblehead. He has a passion for quirky characters and cartoony animation. Maya user for 14 years, Houdini user for 7 years. Dreams of making full animation productions entirely in Houdini!

Jesper Andkjær is the spear of animation and design at Tumblehead. He has many years of experience with animating in Maya. This past year he has been diving into Houdini animation tools and explored some of the many use cases. He also is Denmarks most renowned courtroom sketch artist.

00:00 Intro
04:21 Sneak Peek
06:05 Project Turbulence
08:45 Jesper's Journey
11:47 Structure and Interface
15:19 Shot Setup
18:05 Posing for Animation
24:13 Animation Layers
26:33 Animation Sliders
30:49 Skeleton Deformers
34:42 Jiggle on Rough Animation
37:47 Flipbook
39:09 Render View
41:13 CFX Workflow
44:32 Things we Love
47:36 Q&A

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