US Civil War GMT End of Illusions Northern Virginia 1861

Описание к видео US Civil War GMT End of Illusions Northern Virginia 1861

After posting this video I realized that at some point I took an extra strength point away from Johnston. Oops. To what extent this hastened the South’s demise in Northern Virginia I’m not sure. As there is no quick fix for this error we shall have to live with it.

I also realized that I misspoke concerning the supply rules. To be in full supply you must be within one hex of a supply point, a railroad in your control that leads back to a supply point, or a port on a river under your control that leads back to a supply point. If you are beside a river you do not need a port. Sorry about the confusion.

Here’s a video on some West Virginia strategy.
   • US Civil War GMT.                    ...  

This is a pretty good overview of the game.
   • The U.S. Civil War - Mark Simonitch's...  

This is a good play thru.
   • US Civil War Turn 1  

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