Rangers of Shadow Deep Playthrough (Mission 2, Scenario 1) | The Bridge Guards Battle Report

Описание к видео Rangers of Shadow Deep Playthrough (Mission 2, Scenario 1) | The Bridge Guards Battle Report

Always Board Never Boring has finally managed to find the necessary time to shoot the third part of his ongoing Rangers of Shadow Deep campaign. This scenario is The Bridge Guards, the first scenario in a new mission called The Beacon Tower. Tsubasa and his motley crew of heroes need to sneak up on a group of goblins and evil soldiers (dutifully standing in for gnolls) to make their way across a bridge. Will they be spotted?

Please note, a battle report of this nature takes a long time to shoot and involves a lot of filming, retakes, narration, and editing, so unfortunately occasionally a few errors may slip through. Here's a handy list of errors in this video (besides occasionally getting a character's name wrong):

1. Throughout the whole game, Always Board only applies +1 to fight rolls made by goblins, but it should actually be +2. This only has an impact on one fight, at 00:39:58, when Johan should have taken three wounds instead of two. In all other cases, the heroes would have come out on top anyway.

2. At 00:43:02 Always Board's brain fell out and he forgot he was rolling a D20 rather than a D12. This meant it should have been Johan who set off the booby trap. Fortunately, the trap failed to wound, so this error didn't have an impact on the game.

3. At 00:46:01 Johan and Tsubasa group activate. There's no need for them to do that. Johan could have activated independently after Tsubasa, allowing him to move twice. Again, this didn't actually matter to the outcome of the game.

Special note: For the mechanical bird to make it off the table moving six inches per turn, it needs to arrive on the board as the first or second event. This makes it almost an inconsequential thing in most games, so Always Board recommends letting it make a double move each turn (moving nine inches) rather than a single move of six inches. This makes it much more of a threat. To compensate for this, in the next scenario we're going to apply the punishment that normally only applies if the bird makes it off the table. It seems only right, as we failed to kill the silly flapping thing during the course of the game.

#RangersofShadowDeep #battlereport #letsplay

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