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Скачать или смотреть Blade & Soul NA Scarlet Conservatory Graft Titan Guide

  • Eckogen
  • 2019-05-22
  • 25902
Blade & Soul NA Scarlet Conservatory Graft Titan Guide
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Описание к видео Blade & Soul NA Scarlet Conservatory Graft Titan Guide

A guide to the first boss (Graft Titan) in Scarlet Conservatory, also known as ET - Eternal Temple from the Korean servers.

Attack Pattern:
1. Frontal Swipe.
2. Frontal Slam (causes knock down).
3. Double Spin.
4. Back to Front Slam (causes knock up).
5. Frontal Dash(causes knock down).
6. 10m radius AoE (causes knock up).
7. Teleports to random spot and fires knock down.

Mechanics 90/60/30%

90% Green:
1. Graft Titan goes to the middle of the room.
2. Roars (stealth the roar).
3. Green, Blue, and Red demons spawn at 2, 6, and 10'o clock positions (RNG for initial spawn. Stays static for each phase after).
4. Assign one person to each add. CC the add when the bar opens. 1 CC bar in 90%. Kill BLUE & Red. Leave Green alive.
5. Graft Titan absorbs the remaining Demon (Green). HM Block the absorption attack.
6. Graft Titan Erupts. Stealth the Erupt attack. Everyone gets debuffed from the absorbed Demon.
7. Soul Separation portal spawns under the absorbed Demon. The Green role will enter SS by stepping on the portal.
8. Space Crystal spawns where the absorbed Demon was. It marks the Ball Driver that was furthest FROM the absorbed Demon location.
9. The person in SS touches the buff zone in the middle of the room and kills the mob in SS.
10. The dead mob in SS drops the exit portal. The person in SS lets us know when they are coming out of SS.
11. We stack on the same circle the exit portal is on. The tank does NOT stack with us. SS person exits SS via portal. They gain a 10 second cleansing buff.
12. The cleansing buff from the Green role person coming out of SS cleanses our poison by contact.
13. Ball Driver times it so they get cleansed at the same time.
14. The Green role person cleanses the tank.
15. Cleansing = quartz
16. Ball Driver directs their ball into the quartz to consume.
17. The ball grows larger with a blackened effect when it consumed enough quartz.
18. Boss goes to the middle of the room. Does 3-hit AoE + falling rocks. HM Block this.
19. Desolation message appears. Direct the ball into the boss.
20. Core mechanics described above with the exception of variants with the Blue & Red demons.

60% Blue:
1. Only Blue and Red will spawn. 2 CC bars for 60% phase.
2. Stack by the first circle by the Blue demon before Absorption happens. HM Block the Absorption.
3. Erupt (stealth this attack). Blue and Green Demon roles go into SS. We get BOTH Green + Blue debuff.
4. Blue debuff = RNG timer of either 2, 5, or 8 seconds. Drops flower when timer expires.
5. Blue stands on the stacked flowers to cleanse.
6. FM/Destroyer shealth the flowers so we stay in full duration to account for all flowers.
7. Blue role person stacks under the group to instantly cleanse flowers. Touches buff zone after.
8. OPTIONALLY: you may choose to line up the flowers and not stack. Means more work for the Blue role to cleanse.
9. Green lets us know when to stack on the big circle to cleanse poison. The tank does not stack with us for flowers nor poison cleansing.
10. Blue or Green role goes to cleanse the poison off the tank. Blue makes sure NO flowers remain.
11. Ball Driver directs ball over the stack of quartz left behind from the flower + poison cleanse.
12. Wait for Desolation. Ball in. Easy clap.

30% Red:
1. Only Red will spawn. 3 CC bars for 30% phase. Have 2-3 people assist with CC's.
2. Repeat the same thing as 60% Blue Phase except TURN your BACKS to the boss BEFORE Erupt happens. Green + Blue + Red debuffs happen at 30%.
3. Green, Blue, and Red roles go into SS immediately.
4. Mobs will spawn around the orb in the centre of SS.
5. Kill the mobs to stop them from reaching the orb. Same idea as Gloomdross Incursion dungeon.
6. Ranged is ideal to handle the mobs. Try to kill them around the edges of the pattern in the middle as mobs drop quartz upon death.
7. The person doing Green can also help clear mobs. They can delay the poison cleansing.

Enrage Phase:
1. Happens right after the ball makes contact on 30% phase. The boss does ALL 3 Green/Blue/Red phases.
2. Choose one side of the room to neatly line up and drop flowers. Do NOT stack flowers for this phase.
3. People doing SS are immediately going in.
4. Boss's second Erupt happens 45 seconds after the first Erupt. Keeps doing this UNTIL he's dead.
5. Soul Separation people keep going back into SS until the boss is dead.
6. No Ball Driving mechanic in Enrage phase.
7. Tank the boss away from the side where flowers are dropped and away from the middle of the room.

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Name: Eckogen
Server: Zulia
Guild: Vengeful

Credit: Blade and Soul, NCSoft, and NCWest.

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