Star Wars Jedi Starfighter: Improved Final Mission Mod

Описание к видео Star Wars Jedi Starfighter: Improved Final Mission Mod

Update history:

Update 1:

Removed the large lag spike whenever Mace Windu and Bravo Squad jump in.
Rhys Dallows's starfighter actually has the name "Rhys Dallows" on the HUD.
The N1 Starfighters are no longer untextured on the HUD, this is actually an oversight by the original dev team and exists on unmodified retail copies. The model used is missing textures from Starfighter and won't load them if they exist, so I modified it to use the full craft model instead.
Toth's flagship is now actually a flagship - this uniquely-named version with more anti-fighter turrets was sitting in the files fully programmed for this mission, but unused, possibly due to time or memory constraints. It's now in use where it should be.

Update 2:

Added a "talking head" for Rhys that appears at certain times when he talks.

This is the first real effort-filled file mod for a Starfighter game. This one is for the PS2 version, specificaly for the final mission. Lots of the games' missions were VERY different, and ended up being changed due to lots of factors. A large majority of the early version of this mission is still in, mostly voice lines but some scripting remains, just disabled.

I've taken what's left and used it to enhance the final version of the mission. More characters join the mission, the boss fight is harder, and some more surprises!

Download link for this mod:
https://drive.google.com/file/d/1-cZs...

A basic modding guide with info on how to install the mod and the required c3po file:
https://gist.github.com/SlyCooperRelo...

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