Final Fantasy VIII - Omega Weapon (Part 1)

Описание к видео Final Fantasy VIII - Omega Weapon (Part 1)

Note: This is not a challenge fight, it is a display fight.

Part 2:    • Final Fantasy VIII - Omega Weapon (Pa...  

Finally, it is time for the optional super boss of Final Fantasy VIII. This is the kind of fight where you can walk in at LV100, have max stats, ultimate weapons, best magic, and end up dead on Omega's first move. Yea, you need to learn his fighting style before you can kill him. He follows a strict pattern with the occasionally random chance of a physical attack. If you're not prepared for every single move, he'll destroy you. But his weakness is that he has a fixed pattern. So use it to your advantage.

Anyway, I tried to get this under 10 minutes. There's no way to do it unless I get like 2-3 Lion Hearts in a row, or cheap out. Speaking of cheaping out, I purposely didn't use cheap tactics. No Heros or Holy Wars (they make you temp invincible). No Defend either. I know I say this is a display fight, but I want to have some dignity for it. If I cheap out, I'll get idiots commenting about it. Also, this fight came out pretty good. Gilgamesh shows up, which has never actually happened to me during this fight before.

Small FAQ

Okay, so here's a small explanation of the fight. First off, Omega Weapon has approx 1 million HP, so you're in for a long fight. It's best to choose party members whose Limits do the most damage. Squall, Irvine, and Zell are great choices. I replaced Zell with Quistis though, as Quistis is my backup person who supports the others. Squall and Irvine deal their damage with Limits. Don't even think about doing this without Limits, you'll be here for an hour. Anyway, here is a list of all his moves in the order he uses them:

1. LV5 Death - Kills anyone whose level is a multiple of 5
2. Meteor - Forbidden magic, fair damage
3. Megido Flame - Does 9998 damage to everyone no matter what
4. Gravija - 3/4 damage of current HP to everyone
5. Terra Break - multi-hits everyone for massive damage, 4000 a hit (2000 with Protect)
6. Ultima - Forbidden magic, big damage
7. Light Pillar - 9999 damage to one person
8. Repeat from 2.

That's his layout. He has a chance of doing a physical attack randomly in between them, so be prepared. LV5 Death can be blocked by junctioning 100 Deaths to everyones Status Defense. If you don't, you'll get a game over real fast if you're LV100. Meteor is somewhat harmless, at least at this point in the game. However, make sure everyone is at 9999 HP after that or they'll end up dead. Megido Flame does 9998 damage no matter what. It does NOT reduce HP to 1, if you don't have 9999 HP, you're dead. If you're doing a low level game, Full-Life to HP and HP+x% abilities will get you to 9999HP.

Don't heal after Megido Flame (unless you're afraid of dying from a physical attack), Gravija comes after and can't kill you. Use this opportunity to unleash Limits that won't require Aura spell. However, toss yourself a Megalixer as soon as Gravija comes around. If you don't have a Megalixer, have everyone toss themself an Elixer. If you don't have that, cast Triple on someone else before hand and use it to cast Curaga on everyone. Why? Terra Break is very dangerous. The cheap way is to use a Holy War, which is temp invincibility. Or you can use Defend, which means you receive 0 damage for that character. Defend is less cheap, but still pretty cheap in my book. The brave way of doing it is to cast Protect on everyone and pray you survive. Protect does halve the damage. I'm pretty sure Terra Break ignores your Vitality stat too, so if I'm right it'll always hit for 4000ish a hit (2000 with Protect).

Afterwards, Full-Life the people who fell, if any, and heal to a safe amount of HP (3000+). Ultima can do big damage depending on your Spirit stat. But if you're 3000+ HP you should be fine. After that, keep unleashing Limits as normal, heal if needed. Revive whoever gets killed by Light Pillar. After Meteor comes around again, prepare for the attacks like above. If you have Zell and Irvine and Squall in your party, you can kill Omega before he even uses Terra Break the first time. For obvious reasons I didn't do that. Oh, and just like for Ultima Weapon, lower the battle speed, or you'll probably die from his speed. He's not as fast as Ultima, but still pretty fast.

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