Blender 5 Quick Tips Version 1 Blender 2.8 - 2.9 Re-topology, Vertice Bevel & Camera Tutorial

Описание к видео Blender 5 Quick Tips Version 1 Blender 2.8 - 2.9 Re-topology, Vertice Bevel & Camera Tutorial

Have you ever wondered if there are any Blender 2.8 – 2.9 tips and tricks that you might have missed?

This video gives a brief overview of five different tips and tricks that a lot of 3D modellers and artists might not be aware of:

- How to make faces out of vertices
- How to position camera with a few buttons
- How to retopologise a high-poly mesh with one click
- Two other tips & tricks based within the above features

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About the Channel Hi and welcome to 3D Tudor on Youtube! I am Neil, the person behind 3D Tudor, a 3D modeling artist and online tutor. I tutor 3D modeling students and video game enthusiasts of all levels: beginners, intermediate 3D modeling learners, and advanced 3D modeling artists. Have you ever wanted quick and basic tutorials on how to do 3D model for games? 3D Tudor is here to provide you with a seamless transition to direct and to the point tutoring. My 3D Tudor YouTube channel's purpose is to bring you quick, and to the point tutorials about 3D modeling. It is also dedicated to my personal 3D modelling projects from my work as a 3D Freelance Artist and keeps you up to date with my online courses on Udemy and Skillshare. I update my 3D Tudor Youtube content regularly, so subscribe to get all my updates! Have you ever wanted to build 3D models, assets, characters or scenes for games? I am excited about 3D modelling because the assets I will show you how to make will be ready to use for real video games. My Youtube channel and courses on Skillshare and Udemy all feature the 3D Tudor brand name and are designed to teach you the tools of 3D modelling. With my instruction, you will be supporting through learning how to use the all-new Blender 2.9, Substance Painter, Unity, Unreal Engine 4 & 5 (UE4), Topogun, Houdini, Zbrush, and Maya. My tutorials and courses feature texturing, UV-unwrapping, re-topology and everything there is to know about 3D modelling and basic animations.

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