Swat 3 TGOTY (Mods): Stronghold

Описание к видео Swat 3 TGOTY (Mods): Stronghold

Large map but actually pretty well noded. Even has some spots that suspects can hide in. An example would be at 3:54, where if you pause at the right frame you can see the suspect crouch at the bottom left under the gap of the sculpture.

Difficulty: Hard (Edited only so officer ai have lower stress levels. Higher stress levels make the ai act stupid in comparison)
Officer AI: 20 ms
Suspect AI: 20 ms

Note: Higher ms means smarter decisions. I've seen a few people think that less ms means better ai, but that's not true. Modern computers can process millions if not billions of instructions in just one second, so even a loss of a split second could lose a thousand instructions for ai decision making. 20 ms (1/50th of a second) vs 1 ms (1/1000th of a second) is practically the same reaction time, and i've never seen the ai outshoot anyone just from the discrepancy of several ms.

Mods used:
Enhancements 1.5 (edited the config.dat file so the Swat officers clear rooms tactically without a rush. Tutorial on how to do that:    • Swat 3: Editing the Threat Level in t...  )
Boggy_YYs Realistic Armour Mod V2.0
XRTRT - Officer Movement
Tactical Kneeling mod Version 2.0
Swat LAPD
Last Resort 0.7.4

Console commands used:
-handsup (Allows me to see my weapon like a modern FPS)

Last Resort: https://swat3lastresort.info/
Map & Other Mods: http://induktio.net/swat3/

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