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In today's Roblox economy, this isn't much a surprise really. 100 robux is like the equivalent of a dollar and it's pretty common knowledge. You should also note that the Roblox economy - although virtual - is just like a real life economy. The value of robux can fluctuate based on capitalist values - users can decide the price of their products and that could completely change the value of Robux. A great example of this are the items that were sold in the early 2010s compared to items sold today. The average hat on Roblox, before UGC, back in 2014 would be about 15-20 robux, which is around .5 to a dollar then. If you look at an average hat today - which is a UGC item - that item would cost 50-100 robux, which is also still about a dollar. Not only are the economic decisions of the user are a major factor in the virtual economy, but also real life economic fluctuations as well. Even if the robux economy was well maintained, it can not avoid the fluctuations of the US Dollar or other real-life currencies. 100 robux, may seem a lot, but that's the reality of economics. I mean, I personally agree it's a lot, and I mostly blame the Roblox community for being the leading problem in that. Destroying the economy due to their greed and inexperience.
What is ROBLOX? ROBLOX is an online virtual playground and workshop, where people of all ages can safely interact, create, have fun, and learn. It’s unique in that practically everything on ROBLOX is designed and constructed by members of the community. ROBLOX is designed for 8 to 18 year olds, but it is open to people of all ages. Each player starts by choosing an avatar and giving it an identity. They can then explore ROBLOX — interacting with others by chatting, playing games, or collaborating on creative projects. Each player is also given their own piece of undeveloped real estate along with a virtual toolbox with which to design and build anything — be it a navigable skyscraper, a working helicopter, a giant pinball machine, a multiplayer “Capture the Flag” game or some other, yettobedreamed-up creation. There is no cost for this first plot of virtual land. By participating and by building cool stuff, ROBLOX members can earn specialty badges as well as ROBLOX dollars (“ROBUX”). In turn, they can shop the online catalog to purchase avatar clothing and accessories as well as premium building materials, interactive components, and working mechanisms. What is ROBLOX? ROBLOX is an online virtual playground and workshop, where kids of all ages can safely interact, create, have fun, and learn. It's unique in that practically everything on ROBLOX is designed and constructed by members of the community. Each player starts by choosing an avatar and giving it an identity. They can then explore ROBLOX - interacting with others by chatting, playing games, or collaborating on creative projects. Each player is also given their own piece of undeveloped real estate along with a virtual toolbox with which to design and build anything - be it a navigable skyscraper, a working helicopter, a giant pinball machine, a multiplayer "Capture the Flag" game or some other, yettobedreamed-up creation.
There is no cost for this first plot of virtual land. By participating and by building cool stuff, ROBLOX members can earn specialty badges as well as ROBLOX dollars ("ROBUX"). In turn, they can shop the online catalog to purchase avatar clothing and accessories as well as premium building materials, interactive component
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