So we built our base in the sky | Planet Crafter

Описание к видео So we built our base in the sky | Planet Crafter

Our base is pretty much entirely in the sky now so we don't have to deal with uneven ground. Oh, we're almost done terraforming too!

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Changelog - v0.1.102 - The Explosive Update

New Items
Explosives allowing to access new hidden areas : Unlock it via blueprint microchips
More than 15 skins (spacesuits) to find in the world
New genetic trait for a new creature
New "Ecosystem" machine, that will generate larvae
Animal food allowing to increase generation of animals
One new tree seed
T4 Exoskelleton
Space suit displayer

World
New Red Falls biome
Improved procedural wreck generation by adding new tiles to avoid the "maze" feeling
One new secret place to discover Ikhlas final base, look under a waterfall
Added 4 new procedural wrecks directly in the main map
Some trees will now spawn naturally in the world depending on the seeds planted by the player
Improved the world collisions to avoid texture clipping
Added a beacon to return portals when in a long range wreck

Quality of life and balancing
Foundation can now be built trough rocks
Added snapping for sofas, desktops and outdoor farms
Map UI can now be moved with keyboard keys
Increased number of larvae chances to spawn
Drone station and T2 beehive unlock a bit sooner
Added the ability to build on roof glass
Animal multiplier from spawners when not fed is halved instead of null
DNA Extractor now showing traits details
DNA Extractor now generating traits on group selection if in creative mode
Trade platform can be placed freely (not only on terrain)
Small changes to ending texts to make it more cheerfull
Riley ending now require only 250000 tokens
Increased wardens final key altars visibility trigger
Various minor changes

Optimizations
Fixed a memory leak causing crashes after a long playtime
Improved textures performances
Engine and netcode versions upgraded



Thanks for watching!
- Nate

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