[TAS] Lights, Camera, Pants! - Bronze Story Mode (#2 - Lookout)

Описание к видео [TAS] Lights, Camera, Pants! - Bronze Story Mode (#2 - Lookout)

Spongebob Squarepants: Lights, Camera, Pants, where the object of the game is to get the most popularity points for a location-specific role (i.e. Waiter at the Krusty Krab, Prison Guard at the Bikini Bottom Jail, etc.). You do that by having the most points in every minigame (3 in every location, 4 if you have a 2+-way tie).

Whoever has the most popularity points at the end of the run through of every location earns a special supervillan role, all for the special episode of "The Adventures of Mermaid Man & Barnacle Boy".

Think of the game as an adaptation of Mario Party, simply put. XD

So, as part of the TAS, I will be skipping all cutscenes until the game finally shows the final, completed "episode".


Now, here's some commentary for each minigame:

1) Inflatable Pants
••••• This is the TAS community's equivalent of an auto-scroller, basically.
••••• The game is kinda weird in how it figures out which player passed each net first. There's no definite explanation as to why, but I managed to pass first through every single net in the minigame without getting hit by obstacles.
••••• In this minigame, there is absolutely a limit as to how many points you can possibly earn. That limit is 7700 points.

2) Weight & Sea
••••• This one was a lucky shot, because it gave me a chance to prevent the other team from going ahead.
••••• So this game will punish you if you decide to do the easiest weights first, especially if the opposing team is a Smart-Smart CPU team.
••••• This is a pretty quick game, even with TAS.
••••• Also, in the end, since I prevented the other team from lifting weights by collecting all of the required blue weights first, I decided to lend a hand and obnoxiously deliver an extra blue weight they probably needed a few seconds ago.

3) Surf Resc-goo!
••••• This minigame is not optimized in the slightest, so if one decides to TAS this minigame, they'd probably get a better score than I have.
••••• When the beach balls come into play, it's good to note that the ones in the immediate left and right are non-collectible. No matter how hard you try. Believe me, I've tried to figure out why this wasn't working for 30 minutes, but it's not in the lure's range at all.


Until next time, later!


Also, I edited in a little gag-reel in the very end of the video. Not sure if you guys like that, but let me know whether or not you did.


Played on Dolphin 4.0-7848

YouTube:
   / dannyrom288  

Twitter:
  / dr288  

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dannyrom288

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Songs Used:

O Makalapua
   • SpongeBob Production Music O Makalapu...  
Spongebob Squarepants Production Music

Super Hexagon - Focus
   • Focus - Super Hexagon  
Ripped by SiIvaGunner

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