Super Mario 64 Coinless Challenge [3] (Take Two) The Princess's Tower Bowser

Описание к видео Super Mario 64 Coinless Challenge [3] (Take Two) The Princess's Tower Bowser

Levels played:
-Whomp's Fortress (brief revisit)
-The Princess's Secret Slide (both stars)
-Tower of the Wing Cap
-The Secret Aquarium (nothing accomplished)
-Bowser in the Dark World

So, the first episode 3 did indeed feel like a clunker, with me stopping the action so much to type in the game's chat box while playing, somewhat ruining the flow, and making me more prone to dumb mistakes.

Therefore, I decided to try rerecording the episode, this time without using SM64 Co-op's in-game chat at all, and instead relying on my tried-and-true annotations from VideoPad. I also played less sloppily too.

This resulted in an episode that's only slightly over half as long, while still accomplishing all of the same stuff, along with a few extra little things I decided to point out that weren't part of the original version of episode 3.

So, should I keep using VideoPad's annotations, or go back to using the in-game chat? Or, perhaps some sort of hybrid of the two? Let me know!

Link to the "Take One" version of episode 3, which I'll still leave public:
   • Super Mario 64 Coinless Challenge [3]...  

Link to the Hanyuu [SM64] [Super Mario 64 PC Port] mod:
https://gamebanana.com/mods/475377

Feel free to comment, but just know that I dislike profanity. Any comments containing F-bombs and/or S-bombs will be devoured by Holy Fuzzies! (In other words, they'll be deleted.)
(Comments containing other types of inappropriate content and excessively spammy pointless comments may meet this fate as well.)

You're its:
Super Mario 64 Nintendo N64 PC Co-Op Deluxe Coop EX Version 0.1.4 Coinless Challenge Keyboard Only No Controller The Princess's Secret Slide Both Stars Aquarium is No Good Wing Cap Switch Pressed Bowser in the Dark World Beaten Using VideoPad's Annotations This Time Hanyuu Mod SunSpirit kensabrush SomeGuy712x Some Guy SRA

Комментарии

Информация по комментариям в разработке