Delta Force initial Heli test and thoughts | Gunner 92+44 Kills

Описание к видео Delta Force initial Heli test and thoughts | Gunner 92+44 Kills

A couple of clips from our first few matches + entire unedited first round. I'll also be uploading the 92+11 kills game with a gunner camera (most of the action is definitely at the gunner seat) soon.

I'll write my general impressions/issues in a few theses to give you guys a better picture of the current heli situation in Delta Force: Hawk Ops:

1) You cannot currently change the mouse sensitivity for any vehicles/gunners and mouse customization and binding options are very limited. You can only invert vertical input pretty much. That means that options for all rifle aimers out there are pretty limited (I was actually aiming with a pure keyboard layout in the video, lel) and even for the default heli layout the sensitivity is very strange: horizontal axis is way too sensitive, and heli gets way too much horizontal momentum for no reason. Apache physics needs more tweaking to look and feel better.
https://imgur.com/6lwfPGq

2) Current loadout options for attack helicopter (AH-1035D Attack Heli):
https://imgur.com/a/6ZXd4uv
Currently no little bird/other helis in the game.

3) Some technical issues and unfinished stuff are obviously present. You can see the gunner model flying outside the heli (hello 2042, looking at ya) or the heli can go underwater for short durations. AGM's also seemed to work only from 3d person and were glitchy even there. I may be missing something with them, though.

4) Game on all max settings with RTX set at high looks decent but I prefer 2042 graphics and general picture quality personally. Even with atrocious RTX implementation in it. No HDR options are currently present in DF:HO as well.
https://i.imgur.com/ec1TbML.png

5) Even in current iteration heli seems pretty potent, there is definitely room for some big games with it. However, currently the gunner cannot shoot at the point where the heli pilot is aiming, one needs to always tilt the heli up for the gunner to see the battlefield. Very dubious balance decision, if this is intended.

If they add more mouse binding options (hell, even old games like GTA Vice City had those for vehicles) and sensitivity settings for different vehicles + tweak current Apache physics to be less bouncy (also fix that limited 3d person FOV cam while they are at it) + add more helicopters to choose from... This may honestly end not too bad. The game has some BF vibe to it.

#deltaforce #helicopter #apachehelicopter #attackhelicopter #battlefield #gaming #killstreak #4k #deltaforcehawkops #deltaforcemobile #deltaforceheli #chopper #sensitivity
Delta Force: Hawk Ops ultimate settings RTX on 4090 gameplay. Delta Force: Hawk Ops closed Alpha test Helicopter gameplay.

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