3D and Qt 6 (Part 1) - 5 Things to Know When Starting with 3D and Qt 6

Описание к видео 3D and Qt 6 (Part 1) - 5 Things to Know When Starting with 3D and Qt 6

This video explores some of the choices around the changing options for 3D content in Qt 6. We'll work our way through the why, what and how of bringing 3D content in your existing Qt application.

00:00 Intro
00:30 1) What do you want to see in 3D in your application and why?
04:14 2) Where is your content coming from? Pre-authored vs runtime content
06:04 3) 3D content platforms information
07:50 4) Hardware abstractions matter
09:00 5) How to combine 3D and 2D content?

All '3D and Qt 6' videos:    • 3D and Qt 6  

About the host:
James Turner is a senior software developer at KDAB, working on 2D & 3D projects large and small for more than twenty years. He started out coding graphics on 8-bit CPU, and has enjoyed the journey through software 3D engines and OpenGL 1.0 to modern GPU programming.

Every month our newsletter is featuring technical blogs on Qt, C++ and 3D topics: https://www.kdab.com/development-reso...

About KDAB:
KDAB offers experienced software experts to help you deliver functional, high-performing, and innovative software across embedded, mobile, and desktop platforms for projects using C++, Qt, QML/Qt Quick, OpenGL, Qt 3D, and more. https://www.kdab.com/software-services

KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL, and C++.

Contact us to find out more at [email protected] or visit our website: https://www.kdab.com/software-service...

We are about 90 people, located all around the world. Our Head Office is in Sweden and we have other offices in Germany, France, the UK, and the USA. https://www.kdab.com/about/contact/

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