This is it. This is the final form of Project Equinox.
First and foremost, shout-out to KurasaNick for his tremendous work on this project. While I did tweak some things here and there, it was him that really took on filling in the gaps and refreshing things to make this the best KH3 Riku mod it could be. New combo mods, missing animations, bug fixes... all that can be attributed to him and his hard work. I also have to give credit to Mr. Puzzles for his artistic contributions, and Evernight13 for his feedback. It was a pleasure working with you three, as a team.
(Also, these guys deserve honorable mention: Str_petrichor, Narknon, freesiavacadoo, Aproydtix, SoakuArt, DarkOdin, Dh, Chirijiraden, Jackmoonward, YuriLewd, Accelerator, Millioti/Jeff, Discount, Lightfinder626, Chris Shade, Blastergrim. You've all been a great help as well.)
-- FAQ --
Q: Are you going to/can you make a (character) mod?
A: KurasaNick already has plans to do another mod after this one, so he's probably gonna have his hands full on that front. As for myself, I'm not interested in developing more mods. This is my one-and-done.
Q: Will there be world-specific or alternate outfits for Riku?
A: No, there are no world-specific outfits integrated in the mod, at least not in this build. You might wanna check KurasaNick's alternate version.
Q: Can Riku use Dark Firaga or Shadowbreaker?
A: Yes. The KH3 version of Dark Firaga replaces Firaza, and a variant of that serves as a Shotlock to some of his Keyblades. There's also a variant of Dark Firaga that's based on how it looked in KH2 called Zero Firaga. (That's tethered to Blizzaza.) And Shadowbreaker is a combo modifier.
Q: What is the end goal for this?
A: Giving Riku an expanded kit and making him a viable and fun character to play through the whole game.
Q: Is there any story tied to this mod?
A: Sort of? But this is a fan-made work, do try to remember that. This is Tetsuya Nomura's IP, and I'm not here to profess that I have a better idea on how his story should be written. I'm not even doing any broad strokes with this project's story, either; this is a gameplay mod first and foremost. But there are some vignettes here and there about that one year that everybody's spent searching for Sora.
Q: Will using this mod have any effect on Riku's playable segments in the campaign?
A: No, not really. He won't get to do the flashy stuff, but he should play fine.
Q: Are Formchanges changed for Riku?
A: Oh boy, are they. Most of his Formchanges are effectively his Link Styles from KH3D.
Q: Which Keyblades don't have working Formchanges?
A: Shooting Star, Hunny Spout, Crystal Snow, and Classic Tone. Also, we added Star Seeker to take Wheel of Fate's original slot, but we never really got around to working out the Formchanges and such. (There was an idea there, but it was basically scrapped.)
Q: Is (insert game mechanic here) going to be changed or added?
A: Maybe, maybe not. It depends on what you're asking for. For all intents and purposes though, this is basically the final form of Project Equinox.
Q: Can you make modular versions of the (insert any ability or Formchange here) moveset, so I can play as Sora with these abilities?
A: No.
Q: Any recommendations for using this mod in a playthrough?
A: Not really. All I can really say is have fun.
Q: Is this mod compatible with the Light vs. Darkness mod?
A: Aside from the custom abilities, it should be fine.
Q: Is this mod compatible with Improved Movement?
A: Yep!
Q: Why Riku?
A: Well, first and foremost, he's my favorite KH character. Secondly, his moveset is kinda lacking compared to the other playable characters in KH3. (Which is strange, considering he's the deuteragonist of the series.) And thirdly... why not Riku? I feel like if I hadn't started this, nobody else would've thought to touch him.
Support Zay (me): https://ko-fi.com/equinoxriku
Support KurasaNick: https://www.paypal.com/donate/?hosted...
Music: "Lucent World" and "Lepidopterophobia" from Destiny 2 OST
DOWNLOAD: https://www.nexusmods.com/kingdomhear...
Информация по комментариям в разработке