VR Dev Chat - Vengeful Rites

Описание к видео VR Dev Chat - Vengeful Rites

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Vengeful Rites:
https://store.steampowered.com/app/75...
Bocce Time:
https://store.steampowered.com/app/17...

0:00 Understanding who is the better looking twin
0:54 What inspired Vengeful Rites
4:20 Why they ventured into VR
6:48 On acknowledging their limitations
12:24 On conceiving the world and story of Vengeful Rites
19:51 VR mechanics they couldn't add
22:45 Humility and self-awareness of their project
25:36 The process of the game idea becoming a reality
33:43 ChatGPT will replace search engines
38:17 Was making VR mechanics more difficult for them
41:13 The thought process behind designing a game level
50:04 Deciding what player feedback to trust
53:58 "Games are not restaurants"
1:03:08 In the future, AI will make you any game you want
1:10:20 Compromising VR input for filthy casuals
1:16:15 Approach of keeping players engaged
1:19:32 Did you make all the game sounds yourselves
1:20:45 Designing puzzles for the game
1:28:02 Don't judge a book by its cover
1:30:05 What other games did you make
1:31:59 Favourite/most joyful part of development
1:38:23 Why don't more games have calibration like Vengeful Rites
1:44:01 What VR gaming should be
1:48:12 The 'WoW effect' making games less interesting
1:51:31 VR physics jank that breaks their strait 'mersion
2:00:13 Western cultural resistance against moving more in VR
2:07:58 Other plans/games they're making
2:09:27 What's the big problem with leaning in VR
2:18:30 What they could have done better with Vengeful Rites
2:23:01 Favourite VR games & disappointment with VR shooters
2:26:14 Why VR shooters don't have detailed mechanics
2:29:39 Why are games more expensive to make now

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