Genshin: Three Wayob Manifestation Legendary(Lv103) solo, Jean-Traveller-Ayaka(Lv90) No Damage Taken

Описание к видео Genshin: Three Wayob Manifestation Legendary(Lv103) solo, Jean-Traveller-Ayaka(Lv90) No Damage Taken

Therapist: Biblically Accurate Legendaries aren't real, they can't hurt you.
Biblically Accurate Legendaries:

Tale of the Tape

00:00-15:56; Ichcahuipilli's Aegis solo, Jean
This one had a way of being fast-paced enough to allow you to forgive its monotony, from a solo perspective. It would've been cool if it had more than just those three moves.
The Nightmare/Curse mechanic was neat, but going for No Damage runs, I can't capitalize since even one stack of Curse saps your HP. It starts out slow, but it seems to slowly dial up the speed between its attacks and the rate it fires off its attacks themselves, as its HP dwindles. I'd need to look at it more to get an exact figure, but I noticed it about 30% in.

16:01-16:52; Atlatl's Blessing solo, Traveler
This one forces you to be the Traveler or I'd stick with my usual for consistency's sake. Once I saw the Parry mechanic I knew this one'd be a breeze. If it was swifter on the assault, had less wind-up to its attacks or was capable of cancelling mid-routine, this one might've been challenging. But as is, nah.
Thanks for the freemos, Hoyo.

16:59-20:48; Chimalli's Shade solo, Ayaka
This one could've been an okay boss. It's a solid blend of high tension(INSTANT death if most of its hits connect) with the option for a technical or a brute-force approach. Not sure if it's the servers, my device, or my internet, but its attack that it cycles into every 5th or 7th attack is already infamous for being undodgeable, I gather.
Jet of water that follows you for up to 11 seconds. I can outrun it as solo Jean, but there's an issue, where I'm looking at the stream and it seems to 'hiccup', stuttering and suddenly hitting straight onto me for the instant kill, even though I was maintaining distance.
I have no problem putting in the time and beating a boss with fifteen health bars and immune shields down, but if I'm in for that long slogfest and could be taken out of the fight at any time due to sheer uncontrolled RNG that will hit me 75%+ of the time even when I'm dodging the correct way...nah.
It's stupid, but something else has to work. Lame boss, all considered. Glad to have it out of the way and be movin' on.

Music Used
Shin Megami Tensei V OST - Battle Seraph

#natlan #genshinimpact #locallegends

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