Dragon's Dogma 2 - The Guardian & Closure Trophy / Achievement Guide (Unmoored World True Ending)

Описание к видео Dragon's Dogma 2 - The Guardian & Closure Trophy / Achievement Guide (Unmoored World True Ending)

Dragon's Dogma 2 The Guardian & Closure Trophy Guide / Achievement Guide - Led the people to safety in the unmoored world & Experienced the end of the cycle.

PREREQUISIT: THE HERO TROPHY -    • Dragon's Dogma 2 - The Hero & I, Talo...  

HIGHLY MISSABLE!

In order to get people to safety, you have to talk to all the leaders you met. However, it is advisable to complete all tests first so that the world cannot be destroyed. If you don't take the tests, you have a short window of time to get people to safety.

Step 1: Complete "The Hero" trophy to finish all trials of the unmoored world.
   • Dragon's Dogma 2 - The Hero & I, Talo...  

Step 2: Go to the Seafloor Shrine and interact with Rothias from within the BLUE beacon aura (NOT the red one). After talking to him, Luz will show up asking you to evacuate as many people as possible. Caution: DON'T interact with the red beacon, it will end the game!

Step 3: Travel to Vernworth and speak with Brant at the Inn. This will initiate side quest "The Regentkin's Resolve". Head to the castle and speak with Sven, who can be found in his room on the second floor of the castle. Enter it and take the staircase on your left, then head all the way down the corridor to find him in the last room on the right. He will talk to you. Now head for the next marker and use :r2: on Visa, Sven's mother, and bring her back to Sven. Next, head down to the next objective, by the oxcart and intimidate Allard by grabbing him. He will flee because you scared him. Now simply head back to Sven and tell him that the oxcart is ready. Quest complete and Vernworth is evacuated.

Step 4: Travel to Sacred Arbor, the city northwest of Vernworth where you fought the worm boss. Here, speak with Glyndwr, the blonde archer elf found on the round platform at the entrance of the town. Follow him to his father Taliesin to convince him to evacuate his people. Bring a pawn with the “Woodland Wordsmith” specialization to understand him. Keep talking to him until he gives up. You have to sleep, talk to him again, he changes his dialogue each time you sleep, repeat until he gives up (sleeping 3 times at the nearby inn and talking to him each time after you sleep is enough). Alternatively, you can complete the side quest The Ailing Arborheart & Out of the Forest, Into the Forge, then after planting the seed return to Taliesin to complete this side quest and evacuate the Sacred Arbor.

Step 5: Travel to Bakbattahl and head towards the Flamebearer Palace. On your way, you'll be stopped by Menella. If not, continue to the palace and talk to her (if she's not there, make sure you completed the trials for :silver: The Hero in the same life without dying). Now you have to witness and end three different scuffles. Whether you end them with peace or violence doesn't influence the evacuation of Bakbattahl. You can simply attack them all to break up the fights. Evacuating Bakbattahl also completes side quest "Civil Unrest".

:silver: The Guardian may already unlock early here before evacuating the other people.

Step 6: Travel to Volcanic Island Camp and speak with Ernest by the northern gate. He will want you to rescue Ciodhna and Gautstafr. Simply head to the mission marker and after a brief intermission between Ciodhna and Gautsafr, grab Gautsafr and Ferrystone your way back to the Camp. Carry Gautsafr to Ernesto to complete this part of the quest. Next, we need to convince Lamond to evacuate. After talking to Ernesto, intercept Lamond on his way to the hot geysers. Choose any of the dialogue options with him to get him on board the evacuation and you'll have evacuated all Volcanic Island Camp and completed side quest The Importance of Aiding Ernesto.

Step 7: Head for the Excavation Site near the Volcanic Island Camp, defeat the Magick Golem and then talk to Henrique at the gate. Follow him to the nearby gaol and he will give you a key. Return where you met him at the gate and unlock the door of the second hut on the hill. Here, retrieve the Diminished Godsawy staff and return to Henrique. Doing so will evacuate the Excavation Site and complete side quest Shepherd of the Pawns.

Step 8: Now that you've evacuated everybody, interact with the red beacon in Seafloor Shrine. Then you must survive on a dragon's back while the credits play and the game will end to unlock "Closure" trophy/achievement.

Dragon's Dogma 2 Trophy Guide & Roadmap:
https://www.powerpyx.com/dragons-dogm...

Dragon's Dogma 2 Wiki:
https://www.powerpyx.com/dragons-dogm...

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