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Destiny Beta Character Creation, Planet Earth, and Gameplay from the level: Restoration (Old Russia, Earth) & Boss Battle (Riksis, Devil Archon) - Return to Fallen territory and hunt for parts to restore your ship's ability for interplanetary travel.
Destiny is an online persistent world first-person shooter video game in a "mythic science fiction" open world setting. It is developed by Bungie and published by Activision as part of a ten-year publishing deal. The game was released on PlayStation 4, PlayStation 3, Xbox One, and Xbox 360 video game consoles on September 9, 2014.
Destiny is set seven hundred years into the future in a post-apocalyptic setting following a prosperous period of exploration, peace, and technological advancement known as the Golden Age. In a universe where humans have spread out and colonized planets in the Solar System, an event known as "the Collapse" saw the mysterious dissolution of these colonies, the end of the Golden Age, and mankind teetering on the brink of extinction. The only known survivors of the Collapse are those living on Earth, who were saved by "the Traveler," a white, spherical celestial body whose appearance centuries before had enabled humans to reach the stars. The Traveler now hovers above the last safe city on Earth, and its presence allows the Guardians — the defenders of the City — the ability to wield an unknown power, only referred to as "The Light."
Upon mankind's first attempt to repopulate and reconstruct after the Collapse, it is discovered that hostile alien races have occupied mankind's former colonies and civilizations and are now encroaching upon the City. The player takes on the role of one such Guardian, and is tasked with reviving the Traveler while investigating and destroying the alien threats before humanity is completely wiped out.
Destiny will center on the journey of the Guardians, the last defenders of humanity, set to protect Earth's last city. Guardians will be divided into three distinct races: Humans, Awoken, and Exo. Humans are described as being relatable, tough, and uncomplicated. Bungie drew its inspiration for the Human race from the military, and the character designs and aesthetics of the Spartans present in their Halo franchise. Awoken, described as exotic, beautiful, and mysterious, were inspired by fictional depictions of elves, vampires, ghosts, and angels. Exo are described as being sinister, powerful, and tireless. Exo were inspired by the undead, Halo's Master Chief, and the titular character of The Terminator. The playable races will be purely cosmetic and will have no effect on the game mechanics of Destiny.
Players will also be able to choose a "class" to go alongside their race. There are three classes available to players in Destiny: Hunters, Warlocks, and Titans. Hunters are a reconnaissance class meant to be reminiscent of the classic "bounty hunter." Bungie cites as influences Star Wars's Han Solo and classic characters from old Western films such as Clint Eastwood's Man with No Name. Warlocks combine weapons with special powers from "the Traveler," and are meant to be a form of "space wizard." The Warlock class is influenced by the Star Wars series's Jedi Knights, The Lord of the Rings series's Gandalf, and The Matrix series's Morpheus. Titans, which favor heavy weapons and melee attacks and are intended to be reminiscent of the classic "future soldier," were inspired by Bungie's own Master Chief from Halo, Stormtroopers from Star Wars, and other "space marines" from science fiction. The players will be accompanied by Ghosts, a robot AI voiced by Peter Dinklage.
Destiny will incorporate a new game engine that allows global illumination and real-time dynamic lighting to occur together. In addition, Bungie's goal is that Destiny will natively render graphics at 1080p on both the Xbox One and PlayStation 4. Although, it was recently confirmed by Bungie that the Destiny Beta for Xbox One will not be running at 1080p, their goal is to have that version 1080p by launch. The PS4 Destiny Beta will be running in 1080p. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.
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