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Скачать или смотреть Call Of Duty Warzone Loadouts : OVERKILL - How to Carry 2 OVERPOWERED Two Primary Weapons Tips

  • MAXRUCHIRA
  • 2020-03-22
  • 1058
Call Of Duty Warzone Loadouts : OVERKILL - How to Carry 2 OVERPOWERED Two Primary Weapons Tips
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Описание к видео Call Of Duty Warzone Loadouts : OVERKILL - How to Carry 2 OVERPOWERED Two Primary Weapons Tips

Call Of Duty Warzone Loadouts : OVERKILL - How to Carry 2 OVERPOWERED Two Primary Weapons

#OVERKILL #MAXRUCHIRA #Warzone

The M4A1 assault rifle and the HDR sniper rifle are both early unlocks in your career progression. They also happen to make a killer combo in Warzone. The M4 is perhaps the most versatile weapon in Warzone (and Modern Warfare). It excels at close range with decent damage, and its low recoil makes it a breeze to control in long-range engagements.

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For this loadout, we’ll be setting up the M4 for long-range effectiveness without neglecting close-range performance. Go with this:

Integral Hybrid scope.
Stock M16 Grenadier barrel.
Monolithic Suppressor.
50-round Mag.
Stippled Grip Tape rear grip.
This setup offers plenty of ammo while ensuring low enough ADS speeds, and the hybrid scope allows you to quickly switch between close and longer-range threats as they appear. Most of these attachments are fairly early unlocks, too.

Now for the HDR sniper rifle. First, we’ll need the Overkill perk (column two) equipped so that we could bring two primary weapons. By default, a stock HDR is already an excellent long-range weapon. You’re likely not going to have too many attachments unlocked for it from the off, so feel free to use it as is. When you level it up a bit, we recommend this setup:

Thermal Sniper scope.
26.9” HDR Pro barrel.
Lightweight Suppressor.
Presence of Mind perk.
FTAC Stalker Scout stock.
Presence of Mind lets you hold your breath for much longer, which will help you land those one-shot headshots. The Thermal scope is essential for quickly scanning for targets, but you can switch it for a regular sniper scope if you don’t like the thermal image.

It’s also worth noting that players using the Cold-Blooded perk won’t show up on Thermal scopes. In either case, your scope glint will be visible to enemies (this is true for all sights above 4x), so best not linger too long while you’re scoping. If you must get rid of the scope glint, you can go with the Scout Combat or VLK scopes, but those obviously offer much lower zoom.

For perks, we’ll go with Cold-Blooded to avoid showing up on Thermal scopes, Overkill is a must as we mentioned above, and Amped in column three to increase weapon swap speed between both our primaries. Lethal and tactical grenades can be anything you like.

There’s one other way you could further tweak this loadout, assuming you’re confident in your sniping skills. The M4 setup we noted above is meant for mid to long-range, but you can go with the setup below to create a close-range laser beam:

1mW Laser.
FSS 11.5” Commando barrel.
Lightweight Suppressor.
Sleight of Hand perk.
50-round Mag.
You won’t need a scope for this one, since it’s only meant for close-range combat. The iron sights on the M4 are very clear, regardless.

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