EVE Online - Turret Sound Bugs - TQ Server

Описание к видео EVE Online - Turret Sound Bugs - TQ Server

280mm Howitzer Artillery II, 720mm Howitzer Artillery II, 1400mm Howitzer Artillery II and Quad 3500mm Siege Artillery II - Fire two artillery rounds simultaneously, but there's 4 staggered auto-cannon hit sounds.

Light Missile Launcher II, Heavy Assault Missile Launcher II, Heavy Missile Launcher II and Torpedo Launcher II - Every second firing command won't have a sound (and the missile will spawn under the launcher facing the front of the ship). (This use to be an old bug but was fixed before the new turret sounds got released, now its back with a vengeance)

XL Torpedo Launcher I - Fires four missiles around 0.5 seconds apart from each other, but instead of having the sounds fade into each other, they cut each other off. The hull/armor Hit sound triggers 4 explosion sounds, but the Shield Hit triggers only 1 explosion sound when it should be 4.

CCP Please hire me as a QA tester, you need at least one

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