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Скачать или смотреть Quantum Conundrum | PS3 | Gameplay

  • gamesoverdose
  • 2012-07-11
  • 4028
Quantum Conundrum | PS3 | Gameplay
lemieuxleedsgamesoverdosegameplayQuantumConundrumpuzzlejumpprotagonistswitchliftrundoorcheckpointgoalobjectps3playstationfallingdimension
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Описание к видео Quantum Conundrum | PS3 | Gameplay

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Quantum Conundrum is a puzzle game viewed from the first-person perspective. As the boy protagonist, the player can run and jump, interact with various switches, and lift light objects. The player can die by falling into toxic liquids, bottomless pits, or falling from too great a height, and if hit by destructive lasers; this will restart the player at the start of a puzzle or a checkpoint if passed. The goal of each room is to reach its exit door, though may need to activate certain switches or other devices before the exit can become available.

Most puzzles require the player to manipulate the room and objects within it using four different dimensions which impart unique physical properties to the world. The four dimensions include:

The Fluffy dimension, where objects are ten times lighter than normal, allowing the character to pick up most non-fixed objects.
The Heavy dimension, where objects are ten times heavier than normal; the player cannot pick up any objects, but their new density allows them to avoid destruction by laser beams.
The Slow dimension, where time crawls to ten times slower than normal, though the player moves at normal speed.
The Reverse Gravity dimension, where gravity is reversed, though the player is unaffected by this.

Only one dimension at a time can be accessed (including the normal dimension); when dimensions are switched, all objects retain their existing position and velocity, the latter becoming a critical factor in solving many of the game's puzzles. For example, with access to the Fluffy and Slow dimensions, the player can pick up a heavy safe in the Fluffy dimension, toss it towards a distant platform, and then immediately switch to the Slow dimension, giving themselves enough time to jump onto the safe as it crosses the gap to the platform.

Initially, the player does not have control of when the dimensions are shifted, but later gains access to the Interdimensional Shift Device glove where they can switch to any dimension so long as a battery for that dimension is placed in a power receptacle for that room. In some puzzles, the players must find and locate these batteries; in other cases, the player may have to chose which batteries to insert into place to solve a puzzle.

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