Group-Gloom Cobless (Redo) | Day Endless

Описание к видео Group-Gloom Cobless (Redo) | Day Endless

Really sophisticated and genius setup

My last performance of this was completely 🗑️ so I unlisted that video a while ago and I finally decided to redo it. This setup is difficult and a lot lot lot harder than ne group gloom.
Also don't question the pumpkins on the front glooms I had to remove. I am bad at using lonelystar and I was too lazy to fix it.

Sequence: Card 4, Cherry | Doom | Jala + Ice | Squash + Ice
The jala and squash waves can be swapped depending on preference
Crater sequence: 2-8, 2-7, 3-9. This sequence was made really strategically so you only have maximum 3 craters on the board at a time.
Day group-gloom doesn't have to look exactly like this one. You can change where the winter-melons go. This setup has 1 2 3 2 1 winter-melon placement but I've also seen 1 3 1 3 1 and if you want to play with 6 twins, 1 2 2 2 1 also works.

Wrap-up: There are a lot of different ways to play the wrap-up but I decided to place squash on row 5 (extra damage), cherry on row 2 and doom on row 1 (2-9 placement doesn't work because of crater). This works fine but some balloons can survive if you get unlucky.

The ice timing is called delayed timing in which you freeze the diggers in the back to help with pumpkin pressure. The footballs will be frozen directly in front of the glooms so they can't deal any damage and it helps stabilize the tempo as well.
There are 2 drawbacks with this;
1. This isn't the best timing possible for jacks. However, this setup has immaculate auto-jack suppression so it's fine.
2. The next wave can spawn early so the ice ends up pre-icing the next wave. This can't really be prevented and you'll just have to deal with it. This can really fuck up the tempo, jack suppression becomes worse and footballs aren't iced correctly. Happened at 4:49
However, the pros outweigh the cons so this timing is best.

Waves 11-13 can get really scary, I had to time my ices earlier at some points to prevent losing.

Sun- I lost 775 sun which is pretty average for this setup. You shouldn't be losing more than 1k sun. This is NOT a limit setup

Комментарии

Информация по комментариям в разработке