Shading of 'Spellsouls': Achieving AAA Quality on Mobile | GDC 2018

Описание к видео Shading of 'Spellsouls': Achieving AAA Quality on Mobile | GDC 2018

As mobile hardware advances, creating AAA console quality visuals is no longer out of reach. Join Srdja Stetic-Kozic of Nordeus as he retells the Nordeus team's challenging journey to reach that level of graphical quality on their new mobile game, 'Spellsouls: Duel of Legends'. In this lecture, he will share how to create and optimize PBR and VFX shaders that can run on a wide range of mobile devices; from 6 year old devices, right up to the latest flagships while being relatively easy on both battery and heating.

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