Meteor Lake: Built-In Intel Arc Graphics Deep Dive | Talking Tech | Intel Technology

Описание к видео Meteor Lake: Built-In Intel Arc Graphics Deep Dive | Talking Tech | Intel Technology

Leveraging our research and development in discrete graphics, select models in the upcoming Intel Core Ultra family bring an array of new technologies and features to Intel built-in graphics for the first time, including ray tracing, Xe Super Sampling, and DirectX12 Ultimate support. Join us as we sit down with Intel Fellow Tom “TAP” Petersen for a deep dive into Meteor Lake’s GPU architecture. You’ll learn more about these advancements and why certain familiar IPs like the media engine are absent from the graphics tile.

Chapters:
00:00 – Intro
00:49 – Built-In Arc Graphics Overview
01:40 – Disaggregated architecture
05:23 – Media and display engines
11:43 – Built-in Arc Graphics features and performance
15:05 – Vector engines and DP4a
17:00 – Ray tracing on Meteor Lake
20:53 – XeSS
22:20 – Drivers and compatibility
24:15 – Endurance gaming
25:50 – Conclusion

Talking Tech goes in depth on Meteor Lake with Intel architects and engineers: https://intel.ly/3MmhpRl

VP of Design Engineering Group Tim Wilson explains Meteor Lake in Architecture All Access: https://intel.ly/3Spf6ku

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