Godot 4.3 Weapon View Model Clip Shader Tutorial + Shader Transform Pipeline Overview

Описание к видео Godot 4.3 Weapon View Model Clip Shader Tutorial + Shader Transform Pipeline Overview

This video shows how to implement a shader to prevent weapon view model clipping into walls in Godot 4.3. The twelfth video of my character controller tutorial series.

weapon_clip_and_fov_shader.gdshader and function to apply shader to view models:
https://gist.github.com/majikayogames...

Godot shader transform pipeline cheat sheet:
https://imgur.com/IDOHcjN

Full Playlist:    • Godot FPS Tutorial  
GitHub Repo: https://github.com/majikayogames/Simp...

All source code and included assets are licensed under the CC0/public domain license.

Contents of this video:
0:00 - Intro
0:25 - Premade weapon clip shader (link in description)
2:41 - How to create your own weapon view clip shader
5:10 - Godot 4.3 and 4.2 differences for shader
8:24 - Modify weapon FOV
13:28 - Godot shader transform pipeline overview

If this tutorial helped you, consider supporting the channel on Patreon or Ko-fi:
  / majikayogames  
https://ko-fi.com/majikayogames

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