Redout 2 - Old Cairo Boss

Описание к видео Redout 2 - Old Cairo Boss

An absolutely ballistic lap that tidies up the sloppy, yet somehow still fast driving of my previous best here. Behemoth was chosen, partly because of a growing affection towards the ship, and because I think the extra durability and less thrust works to this environment better than Asera. The really limiting factor here was stability, I think I would've liked a bit more, but I couldn't have gotten it without compromising more important stats; plus I can at least use the lower stability as a 'brake'.

Overdrive cancellations remain severely important here to create a seamless boost pattern. These points should be fairly obvious just by watching the video, but the main new addition is cancelling a double boost in the middle of a jump on Qasr-al-Nile. You can hold it longer, if you wish, but the extra speed makes the hairpin after the landing nigh-impossible to do cleanly, and I'm of the belief that right now it's better to go through it as such rather than hope for a forgiving wall collision. I've also removed one early cancellation (also on Qasr-al-Nile) at 01:39 into the video, managing to thread the ship through those turns without letting off the boost or hitting a wall.

The ending section is pretty sloppy still, but that was the point I realised I was at least a second up on my PB and the panic was starting to set in. Ho hum. I'm still very happy with what I've done!

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