SoD, Mathematically Proving Mage BURST Needs a Nerf in PvP

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TLDR
Mage Burst = 8k Damage in PvP on the LOW end. Has an 80-85% Success Chance per Burst to do 8k or more damage. Target is Stunned or Silenced and Slowed for the 9s Duration. Burst is started from SHEEP giving PLENTY of time for HoTs and Shields to fall off target.

Burst is Repeatable after 30s and every 1m there after on a class with Blink, Double Ice Block, Cleanse, HP Shield, and Dispersion.


Shaman = 6k+ Burst with 100% Success First Burst and 25-30% Chance to do 6k+ every other burst. Burst is Spadable.

Hunter = 6k+ Burst with 25% Success Rate. Burst is Spamable tell OOM.

Boomkin = 6k+ Burst with 25% Success Rate. Bust is Spamable tell OOM.

Mage Burst is likeable to ROGUE Burst if Rogue burst did WAY to much Damage.

SOLUTIONS!

1. Remove 100% Chance to Triger Fingers of Frost on Ice Ball of Death.
2. Move Icey Veins to be Opportunity Costed with Brain Freeze.
3. Have 5s Ice Cube Stun Share a DR with Imp Counter Spell (means 2s of Silence rather then 4s after being stunned 5s)

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