Brad Corrupts: Pinball

Описание к видео Brad Corrupts: Pinball

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TOC:
0:00 - Iteration 1
0:38 - Iteration 2
1:20 - Iteration 3
2:20 - Iteration 4
3:40 - Iteration 5
4:29 - Iteration 6
5:46 - Iteration 7
7:23 - Iteration 8
8:21 - Iteration 9
9:26 - Iteration 10

Using a Python script, Brad takes your favorite classic games and scrambles the bytes. These are the results.

So, this is one of those games that's small and simple (usually good) but a pain to playtest (which is bad). the problem with a pinball game is that it's rather hard to test all the features of the game without mostly luck (and some skill, which is something I'm not great at with this genre). Also, I should mention that when I say this game is small, it's REALLY small. So much in fact, it's half the size of Super Mario Bros, and with the newer less corrupted method I'm employing, it resulted in only 4-byte corruptions, which is just one byte away from what you can do with one Game Genie, lol. Nedless to say, considering the gameplay, it was tedious as all hell to make corruptions for. In retrospect, I probably should have done 8-byte corruptions for this, as I felt at times that this was a bit too low. I was also a bit lazy with this one, because it can be a bit difficult to get any good from a game of this size. Only so much can go wrong, y'know? But hey, this is what Kistaro, AND ONLY KISTARO wanted, so here you go bud, hope you like it. Now if you're reading this, put in another game already!

cough

ANYWAY, the next few projects I think are going to be fun, so look forward to it! :D

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