RYGAR" 1986 (TECMO) PLAYED BY IMRAN PRADHAN. @imranpradhan718 ❤️🌹❤️
Rygar[b] is a 1986 side-scrolling platform game created by Tecmo. Originally released for Japanese arcades in June 1986, the game was subsequently ported to the NES (1987), Commodore 64 (1987), ZX Spectrum (1987), Amstrad CPC (1987), Master System (1988), Atari Lynx (1990), and X68000 (1994). Emulations have also been released for Xbox (2005), Sprint mobile phones (2005), Wii (2009), PlayStation 4 (2014), Nintendo Switch (2018), and Android (2023), with an unofficial fan-made emulation released for Amiga AGA in 2019. A remake, Rygar: The Legendary Adventure, was released for PlayStation 2 in 2002. The Legendary Adventure was remastered for the Wii in 2008 as Rygar: The Battle of Argus.
The original arcade game has very little story, with the player assuming the role of a "Legendary Warrior" who must fight through a series of increasingly hostile landscapes so as to defeat Ligar, an evil "dominator". Later ports, particularly the NES and Lynx versions, expanded on the storyline, with the NES version depicting Rygar as a warrior returned from the dead to fulfil an ancient prophecy. In all versions of the game, the main mechanic is the use of a weapon called the "Diskarmor", a razor-sharp shield with a long chain attached to it that operates like a yo-yo.
Rygar received mixed reviews across its various platforms. The most lauded version of the game was the NES version, which was praised for incorporating RPG elements into an otherwise standard platformer, and which has since been recognised as an important early example of the Metroidvania sub-genre. On the other hand, the Commodore, Spectrum, and Amstrad ports were poorly received, particularly their graphics. A common criticism across all platforms was the game's high difficulty. Financially, the games have been successful; the original arcade version proved profitable worldwide, and as of June 2007, the various ports, emulations, and remakes of Rygar have sold 1.5 million units across all platforms.
Gameplay
Rygar is a side-scrolling platformer in which the basic gameplay sees the player character move left to right, with the player able to jump, duck, attack, and climb ropes.[11][12] Rygar's only weapon is his Diskarmor, a razor-sharp spinning shield that can be thrown some distance whilst staying attached to him, similar to a yo-yo.[13][14][15] Available attacks are a standard front-facing attack that can be used when Rygar is either standing up or ducking down, a curved overhead swing, and an airborne attack.[12] It is also possible for Rygar to briefly stun enemies by jumping on them.[3][16] There is no health in the game, and Rygar is immediately killed upon contact with an enemy (unless jumping on their head) or an enemy's projectile, or by falling from a platform.[3][17][18]
Screenshot of the original arcade version of Rygar showing the HUD. Shown are the player's current score and rank (top left), their hi-score (top middle), the remaining time for the level (below hi-score), their remaining lives (bottom left), power-up slots (bottom middle), and current level number (bottom right).
There are five categories of items that the player can collect; bonus points, power-ups, extra lives, additional time, and screen bombs (destroys every enemy on the screen).[14][19] These items can be found in stones that spawn from the earth and are occasionally dropped by defeated enemies.[11][20] Power-ups boost the player's abilities, but they are not permanent and are lost when Rygar is killed.[17] There are five different types of power-ups; Sun Power (a straight overhead attack to replace the standard circular attack), Crown Power (the ability to kill multiple enemies with one hit), Cross Power (temporary invincibility), Tiger Power (the ability to kill enemies by jumping on them), and Star Power (extension of the Diskarmor's range).[21][22][23] Additionally, on rare occasions, a player may find an item with a question mark on it. Every time the player hits the item with the Diskarmor, the item changes into one of the above power-ups.[23]
Each level has a time limit and if the player goes over this limit, a powerful fire monster appears and aggressively tries to kill the player.[21][24] The longer the player evades him, the faster the monster gets.[12][23] At the end of each of the 27 levels, there is a safe zone where the player's score is tallied.[11][23]
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