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The King of Fighters XIII combo video showcasing what Benimaru is capable of, be that old, new, practical or impractical.
COMMENTS
I actually started Benimaru a few months ago but was stuck on a few combos (mainly the combo with the infinite, even tool assisting didn't seem to work well) so I gave up and decided to practice the infinite myself and finally got it. When doing his air Raijinken, there's two methods. The normal method is tigerkneeing the motion (as intended). Depending on how high the opponent is, the most reps you can get out of it is 6-7 before the opponent lands onto the ground. It takes at least 3 frames (when off the ground) in order for the special move to come out which is enough time for the opponent to drop more and more. The other method (not intended) is to backdash then do the special move. You can perform the special move starting from the first frame, making it quicker than the tigerknee method, which gives you enough time to hit the opponent before the opponent drops further, turning it into an infinite. Other than that, Benimaru combos are flashy and sexy.
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NOTES
01) Joe: -
02) Shen: -
03) Duo Lon: -
04) Raiden: Infinite.
05) Maxima: Aims for most damage with HD mode and two power gauges.
06) Athena: -
07) Ryo: Aims for most damage with HD mode and three power gauges.
08) Mature: -
09) Billy: -
10) Chin: -
11) Mr. Karate: -
12) K': -
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TRANSCRIPT
01) Joe: f C, qcf K xx qcf AC, qcb P, qcb P, qcf K xx d u K (1 hit) xx qcf AC, qcfx2 P, qcfx2 AC
02) Shen: jp C, A, D xx hcb-f AC, qcb AC, qcf A, qcf K, qcf K xx d u K (1 hit) xx qcf AC, qcb P, qcf A, qcf K, qcf K xx d u K (1 hit) xx qcf AC, qcb P, qcf A, qcf K, qcf K xx d u K (STUN), jp d D, d B, d B, d B xx qcf AC, jp qcf A, jp qcf A, jp qcf A, jp qcf C, jp qcf C, jp qcf C, qcf A, qcfx2 AC
03) Duo Lon: jp C, D xx qcf AC, dash qcb P, qcf K, qcf K xx d u K (1 hit) xx qcf AC, qcb P, qcf A, qcf K, qcf K xx d u K (1 hit) xx qcf AC, qcb P, qcf A, qcf K, qcf K xx d u K (STUN), backdash qcf AC, D xx qcb AC, jp qcf C, jp qcf A, jp qcf C, jp qcf A, jp qcf C, jp qcf A, jp qcf C, qcf A, qcfx2 AC
04) Raiden: jp C, D xx qcf K xx d u K (1 hit) xx qcb P, qcf K xx d u K (1 hit) xx qcb P, [backdash] x 20, qcf K xx d u K (1 hit) xx qcf AC, personal action (STUN), f B xx hcb-f AC, qcb AC, qcf A, qcf K, qcfx2 AC
05) Maxima: jp D, C xx BC, D xx dp D xx qcf A, dp B xx qcf A (whiff), dp D xx qcf A, dp B, dp B xx qcf C, qcf A, qcf K, qcf K xx d u K (1 hit) xx qcfx2 BD
06) Athena: qcb AC, BC, qcfx2 BD
07) Ryo: jp D, C xx BC, D xx qcf K xx d u K (1 hit), dp D xx qcf A, dp B xx qcf A (whiff), dp D xx qcf A, dp B, dp B xx qcf A, qcfx2 P xx qcfx2 BD
08) Mature: jp D, C xx BC, D xx qcf K xx d u K (1 hit) xx qcb P, qcf K xx d u K (1 hit) xx qcf AC, dash qcf K xx d u K (1 hit) xx qcf AC, dash qcf K xx d u K (1 hit) xx qcf AC, jp, qcf K xx qcf AC, qcb P, jp d D, qcbx2 P
09) Billy: jp D, C xx BC, D xx dp D xx qcf A, dp B xx qcf A (whiff), dp D xx qcf A, dp B, dp B xx qcf C, qcf A, qcf K, qcfx2 AC xx qcfx2 BD
10) Chin: jp C, d B, d B, d B, B xx BC, D xx dp B xx qcf C, qcf C xx qcfx2 P, qcf K xx d u K (1 hit) xx qcf C xx qcfx2 P, qcf K xx d u K (1 hit) xx qcfx2 P xx qcfx2 BD
11) Mr. Karate: jp C, D xx hcb-f AC, qcb AC, jp qcf A, jp qcf C, jp qcf A, jp qcf A, jp qcf C, jp qcf BC, qcf K xx d u K (1 hit) xx qcb P, qcf A, qcf K xx d u K (1 hit) xx qcb P, qcf A, qcf K xx d u K (1 hit) xx qcf A xx qcfx2 P, dp B xx qcf C, qcf A, qcf K, qcfx2 AC
12) K': jp C, A, D xx BC, A, D xx dp B xx qcf C, qcf A, qcf K, qcf K xx d u K (1 hit) xx hcb-f P (whiff), dp D xx qcf C, qcf C xx qcfx2 P, qcfx2 AC xx qcfx2 BD
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