What is Research through Design?

Описание к видео What is Research through Design?

Research through Design is an exciting field where designers produce scientific research by practicing their craft.

With research through design, we record hands-on design knowledge in scientific publications.

Until now, you had to go through complex academic literature to make sense of Research through Design. We explain what you must understand, to use and to do Research through Design without spending days reading academic books and papers.

This video will save you months, if not years.

https://www.designdisciplin.com/rtd-o...

LINKS
+ Bowers (2012). The Logic of Annotated Portfolios: Communicating the Value of ‘Research through Design’. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/23...
+ Change by Design by Tim Brown: https://geni.us/change-by-design
+ Conversation with Virgil Abloh on Vestoj: http://vestoj.com/does-your-jacket-ha...
+ Design Issues Journal: https://direct.mit.edu/desi
+ Design Studies Journal: https://www.journals.elsevier.com/des...
+ Desmet, Overbeeke, & Tax (2001). Designing Products with Added Emotional Value: Development and Appllcation of an Approach for Research through Design. The Design Journal https://www.tandfonline.com/doi/abs/1...
+ DiSalvo, Forlizzi, & Gemperle (2004). Discovering and Extracting Knowledge in the Design Project. In Proc. DRS: https://dl.designresearchsociety.org/...
+ Drone Chi: https://www.baytas.net/research/drone...
+ Hauser, Oogjes, Wakkary, & Verbeek (2018). An Annotated Portfolio on Doing Postphenomenology through Research Products. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/31...
+ La Delfa et al. (2020). Designing Drone Chi: Unpacking the Thinking and Making of Somaesthetic Human-Drone Interaction. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/33...
+ La Delfa et al. (2020). Drone Chi: Somaesthetic Human-Drone Interaction. In Proc. CHI: https://dl.acm.org/doi/abs/10.1145/33...
+ Lesko (1997). Industrial Design at Carnegie Institute of Technology, 1934–1967. In Journal of Design History: https://academic.oup.com/jdh/article-...
+ Odom et al. (2016). From Research Prototype to Research Product. In Proc. CHI: https://dl.acm.org/doi/10.1145/285803...
+ Odom et al. (2018). Attending to slowness and temporality with olly and slow game. In Proc. CHI: https://doi.org/10.1145/3173574.3173651
+ Odom et al. (2019). Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game. In Proc. C&C: https://doi.org/10.1145/3325480.3326567
+ RTD | Research through Design Conference: https://www.researchthroughdesign.org/
+ Slow Game by Will Odom: http://willodom.com/portfolio/portfol...
+ Sprint by Jake Knapp: https://geni.us/sprint-dd
+ The Double Diamond by the Design Council: https://www.designcouncil.org.uk/our-...
+ The Lean Startup* by Eric Ries: https://geni.us/lean-startup-dd

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CHAPTERS
00:00 Intro
02:00 Who is this for and what to expect
05:18 Origin: What is RtD and why does it exist?
12:13 Purpose: What is RtD good for?
15:15 Example: Xerox (1980s)
17:52 Example: Slow Game (2018)
20:29 Example: Drone Chi (2020)
22:27 Recap and Closing

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