4K🎼NEVERWINTER ▪ RAVENLOFT◢SOUNDSCAPE ❚ GOTHIC ENVIRONMENTAL MUSIC◣ ƅỵ 🆆🅸🅺🅸🅽🅶🆆🅸🅽🅶🆂

Описание к видео 4K🎼NEVERWINTER ▪ RAVENLOFT◢SOUNDSCAPE ❚ GOTHIC ENVIRONMENTAL MUSIC◣ ƅỵ 🆆🅸🅺🅸🅽🅶🆆🅸🅽🅶🆂

➥Soundtrack & Landscape of Neverwinter
➠Vídeo: 4K 2160p / 60fps
➠Audio: 48.000 Hz / 192.000bps
➠SONGS
➟1- Day Music
➟2- Night Music
➥History of Ravenloft:
The first appearance of the setting was in I6:Ravenloft, a stand-alone Advanced Dungeons & Dragons adventure module published in 1983. It was popular enough to spawn an Advanced Dungeons & Dragons Adventure Gamebook and a 1986 sequel (Ravenloft II: The House on Gryphon Hill). Ravenloft was launched as a full-fledged campaign setting in 1990,[4] with the Realm of Terror boxed set, popularly known as the "Black Box". The campaign setting was revised twice during Second Edition — first as the Ravenloft Campaign Setting "Red Box", then as the Domains of Dread hardback. In 1994 Ravenloft spun off into sub-setting called Masque of the Red Death, set on Gothic Earth, an 1890s version of Earth where fantasy creatures exist only in the shadows of civilization.[5] The "Black Box" won the Origins Award in 1991 for Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1990.

TSR also published a series of novels set in Ravenloft. Each was typically focused on one of the darklords that inhabited the Ravenloft world, with several focusing on the figure of Count Strahd von Zarovich. Many of these early novels were by authors who would later receive wider fame as horror/dark fantasy authors. These authors have included Elaine Bergstrom, P. N. Elrod, Christie Golden and Laurell K. Hamilton.

Ravenloft was licensed in 2000 to White Wolf, Inc., which published through the Sword & Sorcery Studios imprint versions of the setting for Dungeons & Dragons 3rd Edition (as Ravenloft Campaign Setting - Core Rulebook) and Dungeons & Dragons v.3.5 (as Ravenloft - Player's Handbook - v.3.5 Core Campaign Setting). White Wolf's license to the Ravenloft setting reverted to Wizards of the Coast on August 15, 2005, but Sword & Sorcery retained the right to continue to sell its back stock until June 2006. The timing of this reversion meant that the Ravenloft supplement Van Richten's Guide to the Mists did not see print.[citation needed] Instead, it was released as a free download in late September 2005.

The campaign setting published by White Wolf introduced a number of alterations, many based on conflicts with existing Wizards of the Coast intellectual property. Lord Soth, a character created for the Dragonlance setting, was removed, and the island featuring the demi-god Vecna and his rival, Kas, was likewise excised due to the characters' origins in the Greyhawk setting, and any references to D&D pantheon gods have been replaced with Ravenloft-specific names (for example, Bane is referred to as "The Lawgiver").

In October 2006, Wizards of the Coast released Expedition to Castle Ravenloft, a hardcover version of the original 1st edition adventure updated for the Dungeons & Dragons version 3.5 rule set. The 2006 version includes maps from the original Ravenloft adventure, and new character generation options. Expedition to Castle Ravenloft is a stand-alone supplement set for any D&D worlds, and only requires the three core books for usage. This book is completely distinct from the Ravenloft of the White Wolf product line.

In September 2008, it was announced on Wizard of the Coast's Digital Insider #6 that Ravenloft would be reintroduced to 4th edition Dungeons & Dragons in the October issue of the Dragon online magazine. In 2007, Wizards of the Coast announced the printing of two new Ravenloft novels for 2008, Black Crusade and The Sleep of Reason,[11] fueling more speculation. A short story by Ari Marmell, "Before I Wake," based on the realms of Darkon, Lamordia and Bluetspur was released on October 31, 2007 on the Wizards of the Coast website as a special for Halloween and featured characters inspired by H.P. Lovecraft and Clark Ashton Smith.

The Dungeons & Dragons 4th edition supplement Manual of the Planes established that in the 4th Edition cosmology, the Domains of Dread (and by extension the Ravenloft setting) are now located within the Shadowfell, a mirror-world of death and gloom lying adjacent to the mortal realm. A standalone Ravenloft Roleplaying Game using the 4th edition rules was scheduled for publication in late 2011,[13] but the product was never released.

A new adventure for the game's 5th edition, entitled Curse of Strahd, was released in March 2016.[14] It was developed in-house by the Wizards of the Coast team, led by Christopher Perkins, with story contributions by original creators Tracy and Laura Hickman.
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