Map Generation In Godot 4.0 (FastNoiseLite)

Описание к видео Map Generation In Godot 4.0 (FastNoiseLite)

This is a simple video showcasing how to use the FastNoiseLite library in Godot 4.0 to set cells in tilemaps to create terrain.


Link for the tilemap video I talked about at 2:36:
   • The most basic tutorial of Tilemaps i...  


0:00 - Intro & Demo
1:36 - Setting up Godot Project
2:36 - Setting up Tilemap
2:56 - Programming the Tilemap
4:57 - Programming threshold for cave generation
6:40 - Customizing cave generation
7:44 - Restarting the game with a key press
8:14 - Setting the seed for the FastNoiseLite Object
8:46 - Changing tilemap size and expanding map
13:04 - Debugging map generation
13:43 - Outro


Code for the project:
https://github.com/aimforbigfoot/NAD-...


For the Godot Icon used in the thumbnail: Original Author of the Godot Icon (Andrea Calabró), changes were made to this icon.
https://commons.wikimedia.org/wiki/Fi...

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