3DS GPU factory test (CTRAging) running on Citra

Описание к видео 3DS GPU factory test (CTRAging) running on Citra

The application is dumped/recovered from a new-bought N3DS. See here for the dumping method and related discussion https://gbatemp.net/threads/request-c...

Citra build information:
- Master branch (f50e505) with modification:
- memory layout forced to 7 (N3DS mode) so that the application can run, and
- experimental implementation of gas rendering.

Configuration:
- Enabled CPU JIT
- Enabled hardware renderer and shader
- Enabled shader JIT
- Disabled accurate multiplication and geometry shader
- Native resolution

The low fps, some slow down and video artifact are due to low quality of video recording.

This is started by pressing Start at the beginning, and the GPU test is started from the menu. The normal procedure doesn't run on citra because of extra N3DS-related test.

See    • CTR Aging GPU (Nintendo 3DS Factory T...   for the same program on a real 3DS

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