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Скачать или смотреть How to Use a Flutter Widget with Animation Multiple Times Effectively

  • vlogize
  • 2025-07-25
  • 1
How to Use a Flutter Widget with Animation Multiple Times Effectively
How can I use a widget with animation several timesflutterdartflutter animation
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Описание к видео How to Use a Flutter Widget with Animation Multiple Times Effectively

Learn how to implement animated widgets in ` Flutter ` properly without conflicts, ensuring each individual widget animates correctly when clicked.
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This video is based on the question https://stackoverflow.com/q/65600728/ asked by the user 'Asylniet' ( https://stackoverflow.com/u/14210246/ ) and on the answer https://stackoverflow.com/a/65601252/ provided by the user 'JayDev' ( https://stackoverflow.com/u/2498895/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: How can I use a widget with animation several times

Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l...
The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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Mastering Animation in Flutter: Ensuring Each Widget Animates Separately

Working with animations in Flutter can be exhilarating, particularly when creating interactive user experiences. However, if you've ever attempted to animate custom widgets multiple times and found that only the last instance actually animates, you're not alone. Here’s a guide on how to resolve these issues by managing the animation controllers effectively.

Understanding the Problem

In your Flutter project, you've created a custom widget that includes an animation. When using this widget multiple times in a ListView, you noticed that clicking any of the buttons only animates the last button in the list. As a developer, this can be frustrating because you want the clicked widget to animate independently from others.

The Core Issue

The root of the problem lies in the placement of the AnimationController. If the controller is defined outside of the stateful widget class, all instances of the widget share a single controller. As a result, when you call the controller.forward(), it affects only the last widget, leading to inconsistent animations.

The Solution: Moving the Controller Inside the State Class

To fix this issue, you need to instantiate the AnimationController within the _State class of your widget. This allows each instance of your widget to maintain its own state and animation controller, granting independent control over the animations.

Step-by-Step Implementation

Let’s walk through the necessary changes to your code to manage the animation controllers correctly:

Move the AnimationController Definition: The first step is to declare the AnimationController inside the _FavouriteState class instead of having it declared globally.

[[See Video to Reveal this Text or Code Snippet]]

Initialize the Controller in initState: Keep the initialization of the AnimationController in the initState method, where you set up the animation parameters. Here’s an example of how this should look:

[[See Video to Reveal this Text or Code Snippet]]

Update the Disposal Method: To avoid memory leaks, ensure you properly dispose of the controller in the dispose() method.

[[See Video to Reveal this Text or Code Snippet]]

Rebuilding the Widget: In your widget tree, when you instantiate the Favourite widget, the individual animations will now work as intended, allowing each widget to respond independently when clicked.

Testing the Implementation

After making these changes, test your application. You should find that each time you click a different Favourite widget, it animates correctly, demonstrating an individual animation rather than affecting the others.

Final Thoughts

Managing animations smoothly in Flutter involves understanding how state and controllers work. By following the outlined steps above to encapsulate the AnimationController within the widget's state, you can ensure a responsive and interactive animated interface.

Feel free to apply this knowledge to various widgets and animations in your Flutter projects, and always test thoroughly for the best user experience!

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