Infinite Absolute Inferno King Grimm - 16104 Score

Описание к видео Infinite Absolute Inferno King Grimm - 16104 Score

This came after a juicy PB, but hey, still worth talking about, because 15k runs started becoming standard from this point after, or, if not 15k runs, they're 12ks or more.

Damage (or score) is being tracked by the geo, increasing for each point of damage dealt to AIKG.

This clip was recorded July 23rd, 2024.

Here are some fun facts about HP values!
- 16k damage is enough to kill 7 and a bit Absolute Radiances.
- 16k damage is enough to finally clear P4, so now the comparison is to P5. With this much damage, we make it to a Marmu clear in P5, and we stop at half Flukemarm.
- 16k is enough damage to kill 10 Pure Vessels. Shocker, I know, knowing they have 1.6kHP.
- Since AIKG loops his phases every 2k or so damage, it means I died at the 8th round of his 3rd phase.

A hint about the next master project: The single boss I fight the most is the main enemy, and we fight them under a very harsh ruleset that blocks some of our inputs.

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