K'rrik, Son of Yawgmoth | Turn 1 Doomsday - The Brewery [S01E04]

Описание к видео K'rrik, Son of Yawgmoth | Turn 1 Doomsday - The Brewery [S01E04]

Greetings, everyone! Welcome to The Commander Tavern! I am Demented Kirby and this is the 4th episode of one of the series on this channel, The Brewery. This series is all about brewing and deck techs - hopefully showcasing the spiciest of brews!

In this is episode of The Brewery I present my take on a cEDH build for the recently spoiled K'rrik, Son of Yawgmoth. This video explains in great detail how to win on turn 1 with Doomsday. It also explains other ways to win with Doomsday and the infinite combos I'd use with it. A very brief explanation is given on how to pilot the deck should finding Doomsday become a bit troublesome.
If you want to easily see the deck list and its stats, here's the link:
http://tappedout.net/mtg-decks/krrik-...

I'm still working on the deck and seeing how I can maximize the amount of Doomsday piles while also increasing the the odds of a Turn 1 win. I'm also seeing how many viable slots would be left after that in order to make the deck still function beyond Turn 1 in case the Doomsday combo occurs after Turn 1. K'rrik is by far my favorite of all the legendary creatures developed for Commander 2019.

As always, thanks to all you viewers for your interest! This video was actually suggested by a subscriber, Crygonet. Comment down below what other Doomsday piles you can make with K'rrik and/or any cards to support it. You can also tweet me @CommanderTavern.

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Music used in the video is a loop of "Fireside Tales", a song provided by Darren Curtis. Thanks, Darren!
https://darrencurtis.bandcamp.com/tra...
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P.S.:
There's a blooper @3:08. It says that you should remove three counters to ping opponents. Actually, you use ONE counter to ping opponents and then the remaining counters to ping Triskelion. Sorry for any confusion for that!

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