Tour Guide 1 Card Combo: Arcana Force XXI - The World (Turn Skip)

Описание к видео Tour Guide 1 Card Combo: Arcana Force XXI - The World (Turn Skip)

Hello, and welcome to the underworld.

Here is the decklist I used in this video: https://imgur.com/8R0iWS7

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This combo gave me a lot of trouble to figure out, but I think the end result is 100% worth it. The URs and SRs... not so much. I absolutely do not recommend building this deck, it's pretty expensive.

Also, shout out to this random opponent for being willing to sit through the whole combo despite playing Ishizu Tear, it only took me 2 tries to get this replay (including a lost coin flip on my first try).

And now to pros and cons of this build (compared to other 3-axis decks):

Pros:
If it works, you can skip pretty much as many turns as you need to win the game.
It's hilarious (once), watching a 5-turn game where the opponent doesn't get a single turn. Also funny to watch Mirrorjade's menacing animation, only for him to immediately become an Xyz material.
If you own Branded Fusion (which I do not), you could have Albion search it during the End Phase for the follow-up play. I personally don't think it's worth running, but the setup is already part of the combo.

Cons:
The combo takes up 13 extra deck slots, which leaves very little room for flex slots (I chose I:P and Avramax, but this could be a Lubellion/2nd Albion + Mirrorjade, for example)
So. Many. Garnets.
Due to the above point, this build has an even worse matchup vs Ishizu Tear than most other 3-axis builds. Any "mill 5" has a high chance of hitting your garnets, which you need to be in the deck, and any of the shufflers will mess with your Plaguespreader or PKs. That's not even mentioning the Tearlaments, who will negate your summons and remove your monsters. I got super lucky that my opponent didn't have Havnis or Kelbek (I think they had Agido, because they had a potential response after every time I sent a card from deck to GY).

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