Unreal Engine Batman Arkham #19: Gotham Knights and more Burton-Updates

Описание к видео Unreal Engine Batman Arkham #19: Gotham Knights and more Burton-Updates

I've done some more improvements of the Burton/Keaton suits, more specifically regarding the cowls and capes of the 89 and 92 suit, as both of these skins looked a bit underwhelming compared to my newer Flash and Blue and Grey one. Ontop of that the cowls were also extremely inaccurate compared to the movie props, even on the 89 skin despite it being the one made by rocksteady themselves, so I went ahead and completely remade both of these cowls from scratch, switched the capes around and made a fully new one for the 92 suit. I also updated the suits material shaders and improved some details of the Flash-suit's cowl while I was at it so all of those suits are now up to speed regarding movie accuracy and visual quality.
While I was doing that ‪@The-IceMage‬ worked on bringing the Batman design from Gotham Knights over, but obviously he also leveraged a lot of material shading skills and tricks to really give it his own touch, as the original materials were a bit lackluster compared to most of the suits in my project. It turned out to be well worth the effort as you can see, despite some of the difficulties he encountered (the cape in particular was a weird one, so we both ended up working on the cape mesh since it caused various headaches with clipping and incorrect animations as it's just a flat plane mesh in the original game).
I've also made an Axis Chemicals from the 89 movie inspired combat level, which is something that I had in mind for a while and then I decided to make it on a whim last weekend and I think it turned out pretty well. I've also added some more variation to the mobster thugs for that level, which allows them to wear stylish hats and long coats that make them resemble the 89 movie mobsters now.
Last but not least, I added an actual photomode in the last few days, so now I don't have to manually set up any fancy action shots for screenshots anymore but can just make those directly during gameplay.

FAQ: https://rre36.com/blog/arkham-unreal-faq

Blog: https://rre36.com/arkham-unreal

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00:00 Intro
00:23 Gotham Knights Batman Showcase
01:28 Damaged Gotham Knights Batman
02:35 Keaton Suit Updates
05:23 Gotham Knights Batman Gameplay
11:05 Damaged Gotham Knights Suit Gameplay
12:56 Axis Chemicals Combat Map

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