Fire Emblem: Life And Death system showcase

Описание к видео Fire Emblem: Life And Death system showcase

Now experimenting with minimalism in gameplay. The SPARK (Strength, Protection, Agility, magic Resistance, magic Knowledge) system was great and all, but this is even simpler. Life And Death. "LAD" for short.

LIFE = Your remaining Life Points. Some people call them Hit Points or Health Points. You perish at 0 LP.
AND = How much lAND you can cover in one turn.
DEATH = How much death you can inflict upon foes in one turn of combat.

No RNG. No RNG-triggered skills. No missing. No grinding. No checking multiple pages of information each turn. This is a "Tactics Game" and "Tactical Role Playing Game", but it is also a "Puzzle Game". Can you overcome impossible odds and win?

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