Touhou 18 東方虹龍洞 ~ Unconnected Marketeers - Perfect Stage 6 Lunatic (No-Miss, No-Bomb, No-Cards)

Описание к видео Touhou 18 東方虹龍洞 ~ Unconnected Marketeers - Perfect Stage 6 Lunatic (No-Miss, No-Bomb, No-Cards)

Going through these in backwards order because that's what the difficulty curve is like for the second half of the game apparently.

Clear of stage 6 without dying, bombing or using any cards.

Very weird boss. This final boss might actually be the easiest final boss in the entire series.
It kinda feels more like an Extra boss than a Lunatic final boss.
Like many Extra bosses, it has very gimmicky patterns that are tricky at first, but are easy once you figure them out.
All the other attacks are either static or pretty easy too.

Stage is really just streaming with Reimu. Her homing takes care of everything, including the enemies from behind.

You can misdirect the midboss. I did it a bit sloppy in this run but this makes the first wave really easy. It should end before the second wave gets hard.

- Spell 1: Very weird spell that's like half a timeout. Very easy once you know to put the walls in like a reverse triangle shape.
- Spell 2: Bullets spawn near you in relation to your location to the boss. Easy if you circle around the boss. By moving around a lot you spread the bullets out, making it less dense in concentrated areas.
- Spell 3: Rings spawn around you and the boss. The red boss rings are composed of homing bullets that slowly home in on you. It's really easy if you stay higher on the screen so the homing bullets don't reach the bottom of the screen.
- Spell 4: ???????
You only have to go back through one wave when it reverses direction.
- Spell 5: Static micromemorization spell with moderately difficult execution. The second wave has some variance because of random boss movement. Can get tricky if the boss moves down.
- Spell 6: Very weird spell where the bullets turn into knives when they touch the circle around you. This takes a whole lot of learning in order to get a feel for it. Reminds of of something from Phantasmagoria Trues. Can do some funny stuff if you pointblank the boss and trigger all the knives at once.
Wave 1&2: Trick here is to not move too much so you don't spread out the knives too much.
Wave 3: This adds blue lines from the sides. Trigger one side then the other and misdirect everything to the bottom while streaming up.
Wave 4: Wave 3 but with added white lines from all sides but with the rainbow bullets removed. I do a very specific route here in order to not get walled. Trigger the blue lines but only in the middle, pointblank the boss to trigger all rainbow knives at once, then move to the left to trigger the next blue line asap and then start circling until the boss dies. Triggering the blue lines asap is key here. The random boss movement can be an issue but Reimu can just use her homing. It's better to focus on dodging than trying to stay underneath the boss.

All of the nonspells are static. The 3rd and 4th non are pretty spooky but they should be quite easy once you memorize them.

90% of the time spend on this stage was on learning the last two spells.

Shoutouts to Ince for finding a lot of strats on this. Go check him out:    / @incerabbit  

Buy the game on Steam here:
https://store.steampowered.com/app/15...

Stage: 00:00
Boss: 02:08

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Twitter:   / jaimersstg  
Twitch:   / jaimersstg  

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