Bitter/Sweet Makes Solo Flawless Warlord's Ruin Free | Prismatic Warlock | Episode Revenant | Destiny 2
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#destiny2
Chapters :
0:00 Intro , Builds & Loadouts
3:32 Head up the mountain
4:12 Boss 1 : Rathil, the First Broken Knight of Fikrul
6:40 Prison cells
9:43 Boss 2 : Locus of Wailing Grief
19:42 Platforming
24:45 Final Boss : Hefnd’s Vengeance, Blighted Chimera
39:33 Final Stand
Rathil, the First Broken Knight of Fikrul
The first encounter in Warlord’s Ruin is a boss fight against Fikrul. In terms of how to beat Fikrul, your goal is to break its immunity phase to be able to deal damage.
This involves standing within the small Scorn devices the boss creates when you see the text ‘Imminent Wish’ in the bottom left of your screen. These devices house a small Taken blight but, once cleansed by standing within its radius, will emit a blue glow. You have until the time runs out to cleanse as many of these devices as you can to increase the amount of time you have to damage the boss.
Occasionally Rathil will teleport you and your Fireteam into cells that slowly rise. Simply shoot all the Taken Eyes that spawn in the air to free yourself. We recommend shooting the Taken Eyes around your allies’ cages rather than your own, as these will be easier to see, therefore letting you destroy them quicker and continue with the fight.
Repeat this process until you’ve beaten Rathil
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Locus of Wailing Grief
The second boss is the Locus of Wailing Grief, a Taken ogre that is invulnerable until you light four brazier pillars.
To do this, fight the waves of enemies until Taken Eyes spawn around the arena. Destroy these Eyes to spawn two Scorn minibosses, one on either side. Like the first boss against Rathil, these minibosses drop devices that you must stand next to in order to cleanse them.
However, it’s not quite so straightforward. Once these minibosses are defeated, the Biting Cold effect kicks in. When Biting Cold reaches ten, your team will wipe. To remove Biting Cold, run to the lit torches against the back wall where you begin the fight. During the damage phases, however, the braziers will cleanse you instead.
Depending on how many Scorn devices you cleansed, Solar orbs will spawn in the centre of the arena. Pick one up and take it to one of the braziers around the boss to light the pillar. Once all four pillars are lit, the damage phase will begin.
ll players will want to group up at the last brazier you activate to deal damage until the fire runs out before moving on to the next brazier. If each player goes to a different brazier once all four are lit, they will activate at the same time, causing them to run out and cut your damage window short.
Repeat this process until you have defeated the Locus of Wailing Grief boss.
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Hefnd’s Vengeance, Blighted Chimera
The final boss of the Warlord’s Ruin dungeon is Hefnd’s Vengeance, the Blighted Chimera. This boss combines previous mechanics with one new one, so it’s not too hard to learn.
Hefnd’s Vengeance begins the fight immune, so making it vulnerable is your first step. To do this, defeat the waves of Taken until Taken Eyes eventually spawn. Destroy these to spawn two Scorn minibosses that will create the devices that you’ll need to cleanse by standing nearby. This is the same process as the previous boss.
The new addition is the Hex of Vengeful Corruption debuff which will wipe your team if it reaches zero. To remove Vengeful Corruption, melee a unique Scorn enemy called a Corrupted Hex-Drinker that is immune to all damage. Once you’ve done this, the Vengeful Corruption debuff will be transferred to them. Yes, transferred, not removed. These enemies can transfer the debuff back to you by attacking you. So, you’ll need to play tag with the Corrupted Hex-Drinkers to ensure you don’t wind up running out of time on the debuff and being wiped.
We recommend staying agile around a Corrupted Hex-Drinker so you can transfer the debuff when the timer gets low, but far away enough or mobile enough so that they can’t give it back to you.
Like Rathil, when the Imminent Wish timer reaches zero, it’s time to damage the boss. Group up and use everything at your disposal as you’ve only got limited time, though the more devices activated the more time you’ll have.
Once the first damage phase is over, your team will need to climb to the next platform and repeat the process until Hefnd’s Vengeance is defeated.
With Hefnd’s Vengeance dead, you’ve officially beaten the Destiny 2 Warlord’s Ruin dungeon. Well done, Guardian!
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