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Скачать или смотреть improved spectrogram w cooley-tukey algo - low depth // bin // bit -

  • BitrateSeemsFine
  • 2025-07-05
  • 282
improved spectrogram w cooley-tukey algo - low depth // bin // bit -
mixtapemixinputprocessingcomputationoptimizespectrogramfftvisualizerrealtimesteptrackbrushpixellineshadetonenyquistresolutionsamplewavescrollstreamnoiseoscillatorformsinecosinebandpasshighlowresampledownupprecisionfixedfloatintegerbinaryhexbitfieldbitbytewordstackheapcachecorecycleopcoderegistertracedumpcompileparsetokenscoperenderlooptickcounttimeratemp3winampcga16synthmodulationaestheticpatternsyncloadviewplotmapdraw
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playing through a library of mp3 tracks, with playback synchronized and spectrogram updated in real time, visualizing each one in sequence. the player logic cycles through songs, triggers the FFT chain for each audio buffer, and redraws the frequency surface accordingly. the result is a dynamic audiovisual system where each track leaves a unique spectral imprint on the screen.

so conceptually, the spectrogram becomes a time-frequency domain landscape where each musical element generates terrain-like features. instead of melody lines or note charts, we observe waveform structure through energy patterns. this approach blends DSP fundamentals with visuals rendering sound into color-encoded motion, driven entirely by math and memory-efficient loop structures.

visualization of the audio playback uses a true fast fourier transform (FFT) engine synchronized to live sample analysis. the display continuously scrolls across the screen, revealing the frequency energy distribution of the current song. by applying overlapping windows and recalculating the FFT buffer in sync with the audio stream, the visualizer accurately captures both transient and sustained frequency behaviors for every track played.

the underlying FFT logic uses radix-2 cooley-tukey decomposition with precomputed twiddle factors and bit-reversal indices, ensuring computational efficiency at a constant point resolution. this leads to 128 frequency bins (half the FFT size) representing linear subdivisions of the audio spectrum. while not log-scaled, the visual representation approximates human hearing sensitivity through color mapping and vertical stretching of higher bands.

each audio frame is analyzed in overlapping slices to avoid loss of resolution and to provide smoother spectrogram motion. this temporal interpolation, by combining multiple frames within each FFT segment, ensures continuity in fast-changing audio content such as percussion, clicks, or voice formants. the result is a persistent, evolving frequency history drawn across the full screen width as horizontal time.

the rendering uses a 16-color CGA-like palette mapped to signal magnitude, with intensity determined by normalized amplitude. frequency bin magnitudes are transformed into visual brightness and color, producing neon-like trails of harmonic energy across the spectrogram grid. despite only 15 visible shades, the consistent update frequency gives the illusion of analog smoothness under the current digital constraints.

the scrolling canvas is implemented as a 2D circular buffer where each column represents a snapshot of all frequency bins. new columns are inserted as the buffer advances, while older data shifts left pixel by pixel. this achieves seamless motion and allows for persistent frequency trails mimicking waterfall plots commonly used in signal analysis software.

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