Reaching The Farlands after 7 Years | Journey to the Farlands FINALE (12,450,821 - 12,550,821)

Описание к видео Reaching The Farlands after 7 Years | Journey to the Farlands FINALE (12,450,821 - 12,550,821)

After 7 years, this is the final stream in my long journey to the Farlands. This particular world began on February 10, 2021, but my first ever attempt (and when I consider my journey to have truly started) began on August 13, 2017. The walk will likely last about 7 hours (travelling 100,000 total blocks) placing my arrival time also at about 7 hours after the start of the stream. Only 7 people have ever done this, and I am about to be the 8th.

You can see the complete playlist of every stream up to this point here:    • Farlands Journey  
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Chat Rules:
1. Don't ask for moderator
2. No brainrot or walls of text that are unnecessary

Discord Invite Code: jcbaQnVQp7

My attempts (different worlds that were lost for one reason or another) to walk to the Farlands over the years:
8/13/2017 - 8/20/2017: ~66,000 blocks out. done partially in singleplayer and on a server. (and was very scuffed in general)
12/9/2019 - 12/20/2019: ~28,000, done fully in multiplayer with 4 other players. (stopped due to someone's death w/o respawn point set)
12/21/2019 - 1/7/2020: ~143,000, done fully in multiplayer with 3 other players. (stopped due to someone's death w/o respawn point set)
1/8/2020 - 1/20/2020: ~163,000 (stopped due to losing a bunch of footage)
1/20/2020: ~26,000 (attempt i seemed to have forgotten about?)
2/10/2021 - today: 12,550,821.

my motivation towards this goal has come in slowly increasing bursts over the years and the final start date of february 10, 2021 can be misleading about how much time i have spent on this journey, considering i only walked on 12 days in the year 2021 and 1 day in the year 2022, with 166 active days out of the 1,297 days between feb 10, 2021 and today. here's a list of notable "bursts":
2/10/2021 - 2/22/2021: -52 - 571,040
4/3/2023 - 4/26/2023: 580,007 - 2,415,597
7/27/2023 - 8/4/2023: 2,415,597 - 3,486,447
2/9/2024 - 3/30/2024: 3,733,954 - 6,275,410
5/26/2024 - 6/17/2024: 6,382,828 - 8,777,777
7/18/2024 - 7/25/2024: 9,305,000 - 10,000,000
8/7/2024 - today: 10,000,000 - 12,550,821

Explanations for common queries:
i am using minecraft beta 1.7.3 as it is the last version that has the farlands still in it. essentially, terrain in minecraft is created with a noise generator, and in this version, a value in the noise generator increases by 171.103 each block away from the origin. once you get far enough out in the world, this number will reach the integer limit (2,147,483,647), creating interesting results. (2,147,483,647 / 171.103 = 12,550,824, right about where the farlands starts!)

the jitter of the world you see is caused by a floating point number precision error that is present in this version of the game. coordinates surpassing a power of two (2, 4, 8, 16 ... 1,048,576, 2,097,152, 4,194,304, 8,388,608) will double the imprecision of the world's rendering on that axis (X axis for me) and it'll look twice as laggy.

the number 'nametags' on the mobs are part of the debug (F3) menu in versions before beta 1.8, showing the mob's ID within the game.

i go in and out of the boats repeatedly because the old boat physics is pretty scuffed. in certain cases when exiting the boat, the player will push it and accelerate it. usually this is just called boat boosting

i pillar up before i use a bed, because in this version of the game, a mob will spawn on you when you try to sleep. the rules for whether or not this happens are weird, but i think it has to do with having too many skylight-exposed blocks on the same y-level as you. so if i build up, the chance of the game checking the single block that's next to the bed is very low. at least, that's my conception of how it works. i'll also leave the bed behind so that i respawn there in case i die.
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