Ask GN 31: VRAM Used Inaccurate, Frametimes vs. Framerate

Описание к видео Ask GN 31: VRAM Used Inaccurate, Frametimes vs. Framerate

Episode sponsor: https://bit.ly/2dCs2kL
LG 3440x1440 UltraWide w/ Freesync
In this episode of Ask GN, we talk about what frametimes are, why a higher FPS than refresh feels smoother, VRAM consumption, and monitor overclocking.

1:43 - Dr Nooberious: "Why is it that when using a frame rate higher than the refresh rate, the games look and feel smoother??"

9:23 - Adrian Cabaddu: "Why are games (most AAA games) doesn't utilized the extra power of hyper-threading? It doesn't make any sense that most modern AAA games require 4 cores and not utilizing CPU's with more than 4 cores or w/ hyper-threading? Thanks Steve for answering my inquiry.?"

12:47 - Teemo4Life: "Is overclocking my monitor safe? Will it reduce the life span? I clocked mine to 66 hertz. Is it worth it?"

15:24 - foreign's gaming tech: "Damn Steve, you always look so tired. My question would be: as far as I've heard most of the monitoring applications show requested VRAM, not actually used VRAM (so it will show how much the game wants, not how much it uses). How true is that and are there ways to measure "occupied" VRAM instead of requested??"

17:08 - FD: "You mentioned in the video that Intel's PR has changed to the point where you would rather buy it than request one to review. Could you elaborate on that? What has changed specifically and, if you could, walk us through the process of acquiring tech for review?"

19:18 - Kureiji Otaku: "Dear steve, can we get a sexy hair flip at the end of the video??"

Like our content? Please consider becoming our Patron to support us:   / gamersnexus  

** Please like, comment, and subscribe for more! **

Follow us in these locations for more gaming and hardware updates:

t:   / gamersnexus  
f:   / gamersnexus  
w: http://www.gamersnexus.net/

Links to Amazon and Newegg are typically monetized on our channel (affiliate links) and may return a commission of sales to us from the retailer. This is unrelated to the product manufacturer. Any advertisements or sponsorships are disclosed within the video ("this video is brought to you by") and above the fold in the description. We do not ever produce paid content or "sponsored content" (meaning that the content is our idea and is not funded externally aside from whatever ad placement is in the beginning) and we do not ever charge manufacturers for coverage.

Комментарии

Информация по комментариям в разработке