Boss Analysis # 66

Описание к видео Boss Analysis # 66

The sequel episode to Boss Analysis 50! (WARNING: Contains flashing scenes)

From bosses I love, bosses I hate, tiny bosses, huge bosses, weird bosses, boss shortcuts and many, many more, we've seen that gaming's biggest bad guys come in countless different shapes, sizes and flavours.

Final bosses naturally want to be impressive and imposing, which pushes them towards towering over the main characters in the game. All too often, this pushes them towards a design and battle style that I refer to as the typical final boss.

I'm pretty sure you've fought one yourself at some point: big body in the background, uses two hands to attack. Sometimes the hands can be destroyed, other times you'll need to jump on them to reach the boss' weakpoint... they're dime a dozen in the world of gaming.

One of the ideas I had when I first thought of Boss Analysis was a video where I showed as many of these as I could think of. To mark the occasion in episode 50, I attempt to count as many of these from as many games as I could think of, and now in this episode, we continue the counter...

Boss Analysis # 50:    • Boss Analysis # 50  

Boss Analysis playlist:    • Boss Analysis  

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