Render Passes in Vulkan

Описание к видео Render Passes in Vulkan

What is to be gained by Render Pass/Subpass? Are there caveats? Why are there subpass dependencies and barriers? What happens before and what happens after? Are there known limitations?

Slides: https://khr.io/qa
Speaker: Bill Licea-Kane (Qualcomm)

Join the Khronos Community - Get help, share your project and discuss computer graphics: https://khr.io/ww

Find the Vulkan spec, tutorials, tools and more at: https://vulkan.org

2018 Vulkan Developer Day - Montreal: https://khr.io/qa

Комментарии

Информация по комментариям в разработке