MUGEN AI Patch Release: Saki Tsuzura by Cruz

Описание к видео MUGEN AI Patch Release: Saki Tsuzura by Cruz

Hello everyone! Today I'm releasing an AI Patch for another one of Cruz's characters. This one being their Saki Tsuzura. Saki plays similarly to Cruz's Heart with XYZ being attacks, A being dodges, B being the power charge and C being max mode. Most importantly is her darkstalker esque combo system where chaining normals removes the ability to cancel into specials. Saki's kit is pretty solid overall and has some decent combos. There's a good bit of combo settings in the Config to modify the usage of specials in combos (Since special/super cancels cannot be used after cancelled normals). As for her neutral, her DP was frankly very good and to make it fair with how much she counters, I made it so that Saki has a relatively aggressive AI, liking to run/jump in and poke a good bit. I also made it so that she'll create distance with the opponent after a knockdown to prevent DP loops. I overall aimed for a balanced AI that despite making good use of her good tools, has some holes that can be used against her.

AI Patch: https://www.mediafire.com/file/ow6jl9...
Original Character: https://www.mediafire.com/file/fo4fs7...

Pros:
Good Combo game, Saki has pretty simple but very effective combos. Whether she chooses to use normal or special cancel combos, they're all very good or either knock down or give Saki good positioning.
Very good neutral, Saki has versatile jump options, amazing rolls and some very good frame data which gives her very solid pokes.
Good Reversals and counters, obvious Parries, rolls and her DPs which give her great anti-airs and reversals. While also having her Level 3 which is even better in Max-Mode. Saki generally just has a lot of good punish options
AMAZING rolls. Saki's rolls are quick in having little lag and covering a decent distance. I made it so that her AI only uses it in stances where she doesn't risk getting grabbed such as closing distance, punishing laggy moves and creating some distance when the opponent is knocked down.
Cons:
Has a few moves that aren't really good at all, I try my best to include as much moves as I can, but Saki has quite a few moves that are very niche or have some significant flaws that hold them back a LOT. I did however manage to include quite a lot of moves for her AI.
Alpha Counter is pretty bad, it's basically just the same as counter movement, which is already not the greatest due to being a waste of meter. Luckily though Saki will live without another counter option lol.
Some normals are limited by range in which can effect their usefulness quite a bit. Close standing strong attack is in theory an amazing anti-air, however it can only be performed at very close ranges, limiting it's usage quite a bit.

Characters:
Saki Tsuzura by Cruz, AI by me
Heart Aino by Cruz, AI by Poyochan

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