Design system components are the reusable building blocks that keep interfaces consistent, scalable, and efficient. In this talk, Jarvis Moore shows how buttons, form fields, navigation bars, and modals become a reliable foundation for teams. If you want a clear introduction to design system, you’ll see design system basics, design systems explained in plain language, and how to shape a design system from scratch without overcomplicating the process. He frames components as small decisions captured once, then reused across products, which saves time for designers and developers and keeps quality high.
Jarvis breaks down the elements of design system components: design, specs, and testing. You’ll learn visual consistency, clear naming, and accessibility, with reminders to meet WCAG AA/AAA, and to run real accessibility testing whenever possible. Tools like Fable can help you validate with people with disabilities, and you’ll see how to turn findings into requirements that grow over time. He stresses close collaboration with engineering, product, and QA so the library reflects real constraints and user needs.
On the specs side, he covers standardized templates, a component spec for each element, and guidance on using Figma as a source of truth. You’ll see what to include in a spec—anatomy, states, behaviors, responsiveness, accessibility notes, and code links—mapped to your team’s conventions. For testing, he explains usability and performance checks across platforms, plus repeatable accessibility testing. You’ll also get design and engineering handoff guidelines, because a spec alone rarely answers everything developers need. He calls out EightShapes Speccing as a helpful plugin, and shows how to align the handoff doc with your team’s workflow.
By the end, you’ll be able to answer what are design system components, why do we need design system components, and what are design systems in the context of UX design and product delivery. We also touch on the role of design system in digital experience, with concrete design system components examples you can adopt and extend. This session suits anyone studying with the Interaction Design Foundation, the wider ixdf community, and practitioners advancing their ux design maturity. Presented by Jarvis Moore (jarvis moore), it is a practical guide you can reference when documenting design system components elements for clear communication across design, product, and engineering.
🔗 Learn more about How to Create Successful Design Systems with Storytelling in the webinar with Jarvis Moore, Senior Design Lead, Design Systems at Microsoft:
https://ixdf.io/how-to-create-success...
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